[casual_games] The Definition of Casual Games
machaira at comcast.net
machaira at comcast.net
Thu Jul 14 11:58:06 EDT 2005
That's Coray's "hardcore casual" gamer. :)
-------------- Original message --------------
> That reminds me ... I wrote a 3d 'roll the ball around levels collecting stuff a
> bit like hamsterball only ugly' game. The game had 12 levels getting
> increasingly difficult until level 12 was near impossible. It'd then loop around
> to the beginning if by some miracle they completed it. The idea was that people
> would probably get to around 7 or 8 (after getting used to the game, it'd take
> around 10-15 minutes to get to level 8) before the novelty would wear off and
> they'd find something else to do.
>
> It totally blew me away when I started getting requests from users for a new
> version with more levels, since I actually thought the game was so shallow it'd
> be hated the world over ... you just roll around and pick stuff up ... that's
> all! These people had gone to the trouble of e-mailing the game site it was on,
> getting my e-mail address then telling me how they wanted more. Strange folk,
> them casual gamers!
>
> Jeff.
>
>
> -----Original Message-----
> From: Coray Seifert [mailto:coray at largeanimal.com]
> Sent: Thu 14/07/2005 16:12
> To: IGDA Casual Games SIG Mailing List
> Cc:
> Subject: RE: [casual_games] The Definition of Casual Games
>
>
> Honestly, I donât think so. We have some players coming to our forums
> with requests and feedback that one would traditionally associate with hardcore
> gamers. For example, we have a RocketBowl fan from North Carolina who is
> currently on a mission to bowl a 300 on every course in the game and is writing
> a strategy guide about his experiences! If thatâs not hardcore, I donât know
> what is.
>
> - Coray
>
> -----Original Message-----
> From: casual_games-bounces at igda.org
> [mailto:casual_games-bounces at igda.org]On Behalf Of machaira at comcast.net
> Sent: Thursday, July 14, 2005 11:03 AM
> To: IGDA Casual Games SIG Mailing List
> Subject: RE: [casual_games] The Definition of Casual Games
>
> Now you're getting into territory that might best be left unexplored -
> "Hardcore Casual Games"? Isn't that an oxymoron? :)
>
> Jim
>
>
> > Perhaps we should start calling games like Bejeweled "Hardcore Casual
> Games," as
> > they are in fact the most "casual" games on the market? ;)
> >
> > Cheers,
> >
> > Coray Seifert
> > Associate Producer
> > Large Animal Games
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