[casual_games] Pleased to announce..... Casuality Seattle, a Seattle Games Conference for Casual Game Developers, Publishers and Distributors!

Jessica Tams jessica at ckyco.net
Sat Nov 12 16:08:21 EST 2005


Am I a total dork if I just paste the press release? Seriously, I'm really
excited to see everyone back in Seattle next year to meet up with everyone
in the casual games space. We have been looking at awesome venues in
downtown Seattle, have a very cool keynote speaker (that will be announced
in December), much better parties, and more content for everyone!

 

Please let me know if you want to help. You can send us ideas for articles
for the magazine, sessions and speakers using our snazzy form on the
website: http://seattle.casuality.org/ or you can just email me.

 

Oh yea - and if you didn't already know, we have two events a year, the next
event is in Amsterdam this winter: http://europe.casuality.org/. Check out
the venue.

 

 

 

Seattle Games Conference Spotlights Emerging Business Opportunities for
Console, PC and Casual Game Industry Professionals

 

Details Announced for Casuality Seattle: A Conference for Game Developers,
Publishers and Distributors

 

Seattle, WA - November 10th, 2005 - Today the Casual Games Association
announced that Casuality Seattle: A Conference for Game Developers,
Publishers and Distributors will be held in Seattle at the end of August
2006. 

 

Casuality Seattle is an independent conference designed and organized by the
Casual Games Association to address the specific needs of game developers,
publishers and distributors throughout the world on all delivery methods:
download, handheld, retail and mobile. Casuality Seattle is one of a series
of events designed to facilitate the growth and maturation of the gaming
industry through education and community collaboration. 

 

"After working in development, publishing, and distribution in the core,
casual and mobile space, I came to appreciate the ability to discuss issues
with my peers across the entire value chain in an open, non confrontational
and supportive fashion" said Jessica Tams, Director of Partner Development
at Trymedia Games a leading full-service digital distributor. "It is very
important for us to all work together to increase the exposure of our games
to a diverse audience and thus grow the entire industry of making games for
a wide consumer base."

 

The focus of Casuality Seattle is on the business and art of creating and
marketing fun games for a diverse world-wide audience; specifically casual
games and what the entire gaming industry can learn from these games. Casual
games are all about playing what you want when you want it: fun and
accessible gameplay on your timeline. Casual Games are: platform agnostic,
are played in a series of micro time slices, and are easy to learn, yet hard
to master. 

 

"As more and more people discover the benefits of gaming, Microsoft Casual
Games is committed to providing one unified casual gaming universe for all
Microsoft devices, platforms and communities," said Chris Early, Studio
Manager for Microsoft Causal Games. "This event will give the casual gaming
sector an opportunity to focus on finding solutions to the issues that are
critical to making fun, quality games that appeal to a wide audience."

 

"As a core game developer, I believe that there are many lessons to be
learned from the emergent casual gaming market. The casual gaming space
focuses on fun gameplay and appeals to a wide consumer market with all the
business advantages of digital distribution" said Noah Heller, Senior
Producer at Surreal Software, a Midway Studio. "Anyone interested in making
fun games with a wide range of distribution methods which appeal to a broad
market should attend Casuality Seattle."

 

The Casuality Seattle Steering and Program Committees are dedicated to
providing an independent and informative event for all attendees. 

 

Casuality Seattle Steering Committee:

Andrew Pedersen - Executive Producer, Electronic Arts Pogo

Chris Early - Studio Manager, Microsoft Casual Games

David Roberts - CEO, PopCap Games

Derrick Morton - General Manager Mobile, Real Networks

Kristina Erickson - Washington State Interactive Media

Ron Dimant - Managing Director, United Developers

Rutger Peters - CEO Zylom Media Group B.V.

 

Casuality Seattle Program Director:

Juan Gril - Producer and co-Founder, JoJu Games

 

Casual Games Association Managing Director:

Jessica Tams - Director of Partner Development, Trymedia, a Business Unit of
Macrovision 

 

 

Confirmed Session Organizers, Speakers and Moderators include: 

Adeo Ressi - CEO & Founder, Game Trust

Brian Robbins - Director of Online Gaming, Fuel Industries

David Nixon - Director of Publishing, Oberon Media

Eric Marcoullier - CEO, Minerva Software

Greg Mills - Director of Premium Games, AOL Premium Consumer Services

Heidi Perry - Vice President of Marketing, PlayFirst

James Gwertzman - Director of Business Development, PopCap Games

James C. Smith - Producer, Reflexive Entertainment

Mark Frohnmayer- President, Garage Games

Joel Brodie - Managing Partner, JoJu Games

Jouni Salonen - Vice President of Business Development, j2x

Kate Connelly - Senior Director of Business Development, AtomShockwave

Margaret Wallace - CEO, Skunk Studios

Mark Elfenbein - co-Founder and Senior Vice President, SkillJam/FUN
Technologies

Miguel Oliveira - Managing Director, BlueFish

Nick Fortugno - Senior Game Designer, gameLab

Noah Heller - Senior Producer Product Development, Surreal Software a Midway
Studio

Scott Bilas - Director, Oberon Games Studio

Scott Cohen - President, Game Trust 

Victor Jimenez - Portal Architect, Northrop Grumman

Wade Tinney - Founder and Game Designer, Large Animal

 

 

About Casuality Seattle:

Casuality Seattle, a Seattle Games Conference is designed for industry
professionals, industry executives, and professionals interested in
creating, marketing and distributing games for everyone. The event will
allow plenty of opportunities for networking and meetings as well as
detailed and informative workshops for those looking to expand their
knowledge of making fun games for everyone. Conference content will be
specifically targeted at those with five or more years of professional
experience in business development, production, design or engineering. 

 

 <http://seattle.casuality.org/> http://seattle.casuality.org/

 

 

About the Casual Games Association:

The Casual Games Association is focused on providing educational resources
and community support for the casual gaming industry for the purpose of
bringing developers, publishers and distributors together to achieve our
common goal of growing the industry to unprecedented inroads into new
demographic markets. In addition to educational resources and community
initiatives the association is dedicated to supporting and providing
visibility into auxiliary markets, tools and related associations. Casuality
Seattle, Casuality Europe and the Seattle Games Conference are trademarks of
the Casual Games Association.

 

 <http://www.casualgamesassociation.org/>
http://www.casualgamesassociation.org

 

 

 

For more information please contact: 

Christine Souliere

christine at casuality.org 

 

 

 

 

 

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