[casual_games] Recommendations for a book on Flash games creation?
Hal Barwood
hal at finitearts.com
Tue Oct 4 21:37:10 EDT 2005
I'd take a look at Scott Bilas' paper that accompanied his talk at GDC
2005, presumably still available on the conference site (where I got it).
I also like the Flash MX 2004 Game Programming book -- at least you get
introduced to objects and classes.
An older but still relevant book is Flash 5 (!!!) ActionScript for Fun
and Games -- just don't use the older coding style herein.
Just remember, the best thing about Flash is the wheels-within-wheels of
movie clips embedded in other movie clips. Embrace the weirdness!
Hal
Matthew Ford wrote:
> n00b alert!
>
> Can anyone recommend a good intermediate-level book for making games in
> Flash?
>
> I've programmed assembly and C in the wayback, and once worked with
> similar mid-level development tools, so I don't need the super-basics. I
> don't seek game design advice in the book. Help for coding /live online
> multiplayer /games is a big plus.
>
> Overall I just seek a good resource to read on a plane to get up to
> speed on Flash game creation.
>
> Thanks for any help!
>
>
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