[casual_games] languages... (that's an 's' at the end!)

Chris Williams chrisgwilliams at gmail.com
Thu Oct 6 14:32:58 EDT 2005


I'm not sure how "obscure" .NET is, and I'm not going to argue that point
since it's obviously based on whatever you've been exposed to.
 However, I don't see anything "forbidding" about it at all. I write
installs all the time that bundle the .NET Framework into them and install
it on demand (if the installer detects that it is missing) without any need
for user intervention. Even if you have a user install it manually, it's a
typical Next-Next-Finished wizard. Hardly anything to get worked up over,
and definitely not a huge barrier.
 The only real issue is the size, and that's not even an issue for the
majority. Regardless, I do agree that casual games need to be as painless as
possible. I don't think .NET is quite there yet for the casual game space.
Definitely by Vista, since it will be an inherent part of the OS, but
hopefully sooner... maybe next year.
 Chris Williams, MCSD .NET, MCT
Developer - www.HeroicAdventure.com <http://www.HeroicAdventure.com>

 On 10/6/05, Hal Barwood <hal at finitearts.com> wrote:
>
> dot-NET? What person, sitting alone at home, has the slightest reason
> to install this Windows component? Corporate environments are
> different, but requiring customers to install this obscure, forbidding
> piece of software is a huge barrier when it doesn't provide any obvious
> benefits (unlike, say, DirectX). For downloads, what I want is a small
> standalone package that just works no matter what. That's what casual
> gaming is all about -- everything must be easy and reliable. --Hal
>
> Lionel barret De Nazaris wrote:
> > Jonas Beckeman wrote:
> >
> >> Seems I'm the only one who's gonna stand up for .NET here, so I'd
> >> better do
> >> it tall...
> >>
> >> Before I get off on how great it is, let me state some problems that
> >> may be
> >> enough to make you look in other directions:
> >> * .NET games need the .NET framework. The 2.0 beta is 25 MB.
> >> * You'll probably want to use Managed DirectX. The distribution model
> is
> >> still very unclear to me, I don't know myself how large the add-on is,
> or
> >> even how to obtain it without downloading the DirectX SDK
> >
> > A friend told me that the .Net Framework is included in the XP Service
> > Pack 2, if so, the problem of the huge download could be avoided.
> > Does anybody could confirm this ? And do we have numbers about the % of
> > penetration of XP Service Pack 2 on the machine of the potential players
> > ? Well, a percentage of machine with XP Service Pack 2 on the global
> > number of windows anyway.
> >
> > Lionel
> > _______________________________________________
> > Casual_Games mailing list
> > Casual_Games at igda.org
> > http://seven.pairlist.net/mailman/listinfo/casual_games
> >
> >
>
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--
Thank you,

Chris Williams, Microsoft Partner,
MCT, MCSD.NET <http://MCSD.NET>, MCAD, MCP, A+,
GC.NUG President, RV.NUG Founder

Blog: http://blogusmaximus.com
HA! : http://www.heroicadventure.com
.nug: http://www.gcnug.org
.nug: http://www.rvnug.org
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