[casual_games] future of shockwave
Jordan Lee
jordan at 1g.com
Sat Oct 22 19:26:38 EDT 2005
With flash 8, macromedia really simplified the upgrade process, which is
good news for you......when flash 7 (possibly 6 as well, not sure) opens
a swf published with flash 8, it lets you uprade the plugin directly
in the flash movie. A message apears letting the user know they need to
upgrade thier flash player to view this content, they click a button to
upgrade, and thats it.
Also, Im not sure about this, but I think if you don't use some flash 8
specific features, you can compile it to a flash 7 or even flash 6 swf
file, while still allowing people with flash 8 to benfit from some of
the improvements.
Jordan Lee
CTO, 1Gaming Inc.
BRENT SILBY wrote:
> Okay,
> This has been a very useful discussion for me. Its helped us make a
> few decisions.
>
> Last night, my friend and new collaborator ported one of my games to
> Flash 8. He'd already ported it to Director, and the port to Flash 8
> was a relatively quick process. So, since we can do Flash 8, I think
> we will abandon Shockwave and use Flash 8. We will, of
> course, continue to develop dhtml versions of all games because:
> 1) the coolness factor of being able to use dhtml to produce action
> games (noone else does this), and
> 2) they are easily converted into widgets and gadgets.
>
> The Flash versions can be used for licensing since they do not suffer
> from the cross-browser issues that can affect dhtml games.
>
> So, here is my next question: Does anyone have any data, or
> predictions on the speed of Flash 8 uptake?
>
> Thanks for all your comments in this thread,
> Cheers,
> Brent.
>
> /DEF-LOGIC
> VIDEOGAMES
> www.def-logic.com <http://www.def-logic.com>/
>
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>
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