[casual_games] Market Penetration of Flash 7?

Morbus Iff morbus at disobey.com
Thu Sep 22 14:21:45 EDT 2005


Earlier this month, I started on my first Flash project ever which, when 
finished next year, will be suitably dubbed a "casual game". My partner 
has an ancient machine with Flash 6 on it, and no Internet connectivity 
(thus, why he hasn't upgraded). Apparently - our early work doesn't look 
good in that version, and I'm too ignorant to know if it's that version, 
or my own newbness (tests in Player 7 and 8 come out as I intend).

Should I build a test machine with Flash 6?
Should I build in "you need Flash 7" compat checks?
Does anyone have market stats for Flash 6 compared to 7?

-- 
Morbus Iff ( you are nothing without your robot car, NOTHING! )
Culture: http://www.disobey.com/ and http://www.gamegrene.com/
O'Reilly Author, Weblog, Cook: http://www.oreillynet.com/pub/au/779
icq: 2927491 / aim: akaMorbus / yahoo: morbus_iff / jabber.org: morbus


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