[casual_games] Virtual mini conferences
Donald Bahlman
dbahlman at xblitz.com
Wed Aug 23 13:51:30 EDT 2006
[casual_games] Virtual mini conferencesCool! I'm headed out the door right now but can get more info for you later this evening.
Thanks, Ben.
----- Original Message -----
From: Ben Lewis
To: IGDA Casual Games SIG Mailing List
Sent: Wednesday, August 23, 2006 12:49 PM
Subject: [casual_games] Virtual mini conferences
I'm 100% interested in having some roundtable industry discussions in Second Life. These things go on constantly in SL, like this one:
http://www.vedrashko.com/advertising/2006/06/panel-on-marketing-to-virtual-avatars.html
As Jónas said, this would be a cheap and quick way to exchange ideas and promote ourselves, our companies, and the casual game industry as a whole. It would be a snap to get some recognition on influential blogs and in the SL community.
Anyone else interested? A basic account in Second Life is free and the learning curve is minimal.
Ben Lewis
Yatec Games
Marketing and Sales
(225)274-1550
www.yatecgames.com
-----Original Message-----
From: Jónas Antonsson [mailto:jonas at gogogic.com]
Sent: Friday, August 18, 2006 4:51 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: RE: [casual_games] Conferences for Casual Games
This might be a little off topic but I think it would be interesting to
explore the possibility of a virtual casual games conference supported by a
virtual world environment like "Second Life" (http://secondlife.com/).
We might even be looking at a series of mini conferences which could take
place quarterly each year, for example. Participants could set up showrooms
and meeting rooms could easily be set up. A schedule for lectures and
workshops could be planned ahead. The format is certainly casual, access is
easy and the whole event planning, scheduling and setup would require
minimum work. It would still create a livid social experience, promotional
opportunities and an excellent forum for education and interaction.
This idea is based on the concept of making it easier for smaller companies
to easily participate in conferences. This would cut down travel costs and
companies from both sides of the Atlantic would have equal opportunity to
represent themselves and participate.
Anyway, I'm just throwing this out there. I would be glad to help set this
up if people would be interested in seeing this happen.
Jónas B. Antonsson
COO (Chief Operating Officer)
--------------------------------
Gogogic ehf.
Fákafen 9, 108 Reykjavik, Iceland
Mail jonas at gogogic.com
Mob +354 664 8600
Tel +354 534 7700
Fax +354 534 7701
Web www.gogogic.com
blog www.jonasantonsson.com
--------------------------------
-----Original Message-----
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Steve Meretzky
Sent: 18. ágúst 2006 20:31
To: 'IGDA Casual Games SIG Mailing List'
Subject: RE: [casual_games] Conferences for Casual Games
I should add that the GDC management has given the verbal approval for
expanding the Casual Games Summit at the GDC from a one-day to a two-day
event, with the first day geared toward relatively newbies and the second
day geared toward veterans.
--Steve
-----Original Message-----
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Rob C
Sent: Friday, August 18, 2006 4:00 PM
To: casual_games at igda.org
Subject: RE: [casual_games] Conferences for Casual Games
I would say for the shear size, value and networking opportunities my money
would be on GDC. For around $1000 you get four days of great talks, an
informative exhibit hall and some very nice parties afterwards ;)
Rob Carroll
TableStar Games
>Hi
>
>I was wondering what people think are the best conferences for casual
>game developers to attend, both from a viewpoint of product development
>information and tips, and networking with (i.e. making) business contacts ?
>
>Thanks,
>
>Paul
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