[casual_games] Procedural rendering - again
alex at j2k-codec.com
Tue Jan 10 09:47:26 EST 2006
Tuesday, January 10, 2006, 5:30:32 PM, you wrote:
PS> I experimented with Jpeg 2000 in the course of doing my game. I found that
PS> for the types of images I was using (colorful, somewhat 'soft' backgrounds
PS> in Bonnie's Bookstore), that Jpeg 2000 was actually inferior at any given
PS> compression ratio to regular Jpeg.
That's a strange thing to hear... I work with JPEG2000 a lot and I've never
seen any usual 24-bit image to be smaller in JPEG than in J2K (with the
same quality). Of course, if you have, say, 16-color images JPEG2000
will be inferior to PNG :)
For Bonnie's Bookstore backgrounds it looks like PNG would do best,
but I doubt that JPEG will win against J2K...
What tool did you use to compress the images?
Alex mailto:alex at j2k-codec.com
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