[casual_games] Re: Why did exclusive distribution deals break
dwonbetween stuidos and theatres
oliveira at bluefish-media.com
Thu Jan 19 13:32:49 EST 2006
Considering that casual games are basically part of the bigger PC-market,
NPD might be taking care of our worries soon...
if the publishers/portals go along, of course.
Best regards / Beste Grüsse,
_From: casual_games-bounces at igda.org
_[mailto:casual_games-bounces at igda.org] On Behalf Of Steven Davis
_Sent: Wednesday, January 18, 2006 09:51 AM
_To: casual_games at igda.org
_Subject: [casual_games] Re: Why did exclusive distribution
_deals break dwonbetween stuidos and theatres
_Juan asked -
_"This is a very interesting topic, and also worth mentioning
_that the Movie business dealt with the same problem in the
_first 4 decades of existence. We should dig down in the
_history of the movie business and find out when studios broke
_down exclusive distribution deals with theatres, and why."
_The studios used to own the theatres or vice versa (by the
_way, everyone who goes on about the similarity between the
_movie industry and the game industry should go read "The Big
s&v=glance) by Edward Epstein. It is very informative for a number of
_This was ended by a major anti-trust case that I believe was
_settled in the '60s.... which could be another reason to
_encourage more open data sharing... to avoid the impression
_that the game portals/publishers have too much market power.
_Steven B. Davis
_IT GlobalSecure Inc.
_ceo at secureplay.com
_To no longer receive email from Steven Davis & IT GlobalSecure
_Inc., please respond to this email: ceo at secureplay.com
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