[casual_games] Casual Game with cute character
Brent Silby (Def-Logic)
brent at def-logic.com
Sun Jun 11 23:47:37 EDT 2006
Hi,
I'd say Pacman and Mario from the original Donkey Kong are good examples. Pacman is one of the most famous casual games of all time, and I think part of its popularity comes from the main character.
Having said that, an appealing gameplay mechanic also gives pacman its popularity. I think gameplay should be the first thing you think about when designing a game. The best character in the world will not become popular if he sits inside a game with confusing, uninteresting gameplay.
Cheers,
Brent.
DEF-LOGIC
NEO-ARCADE GAMES
www.def-logic.com
DJ Mixed House Music
www.brentishouse.com
----- Original Message -----
From: Benny Lam
To: casual_games at igda.org
Sent: Monday, June 12, 2006 2:31 PM
Subject: [casual_games] Casual Game with cute character
Do you know any casual game is successful because of a built-in cute character (e.g. special personality, dog, cat or monkey.. etc)?
Super Mario is successful in game console but it is not a casual game and it has a huge promotion by Nintendo.
Do you think it is practical or feasible for a small budget casual game to go for this strategy or game design?
Any success or failure cases in indie game developer?
Thanks
Benny NS Lam
bennylam at gameducate.com
GAMEDUCATE www.gameducate.com
Fun and Intelligent Play
Copyright (c) 2006 All right reserved.
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