[casual_games] About Flash Wrappers
Allen R Partridge
allen.partridge at iup.edu
Fri Nov 3 08:24:45 EST 2006
Thanks Hal,
Performance is very much a concern, both from Flash and from any
wrapper. As you might suspect, my curiousity isn't necessarily driven
by plans to implement a game this way as much as it is a desire to be
able to compare the major options objectively.
Personally I've been burned by Flash performance pretty regularly over
the past decade, but I trust folks who've told me that things have
improved significantly. (I also like the idea of Flash ubiquity for an
online version - but honestly am beginning to consider a core Director
game with a simplified Flash clone for our next title. It does't
really mean that much more to build it on both engines - most of our
next game is art and timing, not so much deep code as the past ones
have been.
I hear lots of buzz on screenweaver, but all the links seem to be dead
and I'm not sure I understand the current state of the project. Does
anyone know if it's no longer under development, gone commercial?
Can anyone explain how Jugglor can claim performance enhancement -
(faster playback) after wrapping? Is it true - (I imagine it depends
on the test.)
On a sort of related note, I know that some of the big houses have
developed internal engines. Anyone licensing those?
--Thanks again,
Al
On Thu, 02 Nov 2006 20:57:20 -0800
Hal Barwood <hal at finitearts.com> wrote:
> Not sure if performance is a problem for your Flash games or not,
>but be aware: wrappers that use the OCX browser plug-in can run
>really slowly: in my experience, about 1/2 as fast as the standalone
>player. A
> previous thread on this topic identified some wrappers that
>incorporate the standalone player -- worth a careful look.
>
>
> Cameron Owen wrote:
>> You might also want to look into using browser based projectors.
>>There
>> are a few programs around that will package HTML content into an
>> executable (mostly IE wrappers) and allow similar features (full
>>screen,
>> resolution, local file system access) with the added benifit of
>>being
>> able to use the browser itself for various types of HTML content
>>that is
>> generally quicker to produce than Flash content such as help files,
>> support pages, order forms and so forth.
>>
>> Screenweaver is also an open source projector tool with a lot of
>> features but I found the work-flow of developing with it to be very
>> unproductive and quicksome. It show a lot of promise with future
>> development though.
>>
>> For security, you might want to look into any possible Flash 9
>>options.
>> Flash 9 with action script 3.0 is compiled into a form of byte code
>> which will provide added security as it will be a little more
>>difficult
>> to reverse-engineer. However, sooner or later someone will figure
>>out
>> how to reverse-engineer F9 byte code as well (probably sooner).
>>
>> The best option would be to approach various portals or your
>>publishers
>> and see what they can offer in the form of DRM wrappers or consider
>> hiring a C/C++ developer to write your own. I know a few flash
>> developers do this as well as using a similar wrapper as a browser
>> plug-in to protect their flash games being played online.
>>
>> On 03/11/06, *Rajat Paharia* <rpaharia+lists at gmail.com
>> <mailto:rpaharia+lists at gmail.com>> wrote:
>>
>> Hi Allen -
>>
>> You may also want to look at:
>> mProjector - http://www.screentime.com/software/mprojector/
>> <http://www.screentime.com/software/mprojector/>
>> SWF Studio - http://www.northcode.com/
>> Screenweaver - http://screenweaver.com/about
>>
>> Flash Magazine has an older roundup of the various projector
>>tools
>> from last year: http://www.flashmagazine.com/1100.htm
>>
>> best, - rajat
>> --
>> Rajat Paharia
>> rajat at bunchball.com <mailto:rajat at bunchball.com>
>> http://www.bunchball.com
>> Bunchball is hiring!
>>
>>
>> On 11/2/06, *Allen R Partridge* < allen.partridge at iup.edu
>> <mailto:allen.partridge at iup.edu>> wrote:
>>
>> I'm examining Flash Wrappers today (or arguably wrappers in
>>general)
>> and wondered if folks on the list have any thoughts about
>>the
>> commercially available options, their own options etc.
>>
>> I have looked at SWFKit, MDMZink, and Jugglor, and read over
>>the
>> past
>> posts and a great article on the topic (leading to an in
>>house
>> build)
>> from the folks at Oberon.
>>
>> Anybody see major options I'm missing? Anyone using or
>>avoiding
>> any of
>> the above for any reason?
>>
>> I'm examining questions like ... ease of extensibility - can
>>I
>> use it
>> to write files to local machines easily? Ease of resolution
>> shifting,
>> can I use it to detect, set and reset screen resolution
>>eaisily?
>> Ease
>> of registry and system access. Customization and
>>compression, can I
>> put in just what I need easily in order to optimize file
>>size on the
>> deliverable? Security - does it enhance security - protect
>>the files
>> better?
>>
>> Finally I'm interested in opinions about the implications of
>>Adobe
>> Apollo for the wrapper phenomenon.
>>
>> Thanks in advance for your thoughts,
>>
>> Al
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