[casual_games] Audio Engines
Chris Dillman
chrisd at plaidworld.com
Wed Nov 22 17:54:15 EST 2006
>Could everyone give me an idea of what audio engines you prefer and
>why? We are interested in helping do more interesting audio
>integration work and want to understand developers preferences and
>choices better.
We ae currently using OpanAL
Why?
Because it is FREE and crossplatform.
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