[casual_games] Audio Engines

Tero Miettunen info at battlesofnorghan.com
Thu Nov 23 02:29:55 EST 2006


I've heard OpenAL is buggy and not as compatible as DirectSound.
I wouldn't use it, at least not yet.

Regards,

Tero Miettunen
Mitorah Games - Studio Head
www.mitorahgames.com

-----Original Message-----
From: Chris Dillman [mailto:chrisd at plaidworld.com]
Sent: 23. marraskuuta 2006 0:54
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Audio Engines


>Could everyone give me an idea of what audio engines you prefer and

>why? We are interested in helping do more interesting audio

>integration work and want to understand developers preferences and

>choices better.


We ae currently using OpanAL

Why?

Because it is FREE and crossplatform.

--
---------------------------------------------

Email: chrisd at plaidworld.com
iChat / AIM: crackbunny at mac.com

Plaid World Studios http://www.plaidworld.com

_______________________________________________
Casual_Games mailing list
Casual_Games at igda.org
http://seven.pairlist.net/mailman/listinfo/casual_games
List Archive: http://seven.pairlist.net/pipermail/casual_games/
Archive Search:
http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8



More information about the Casual_Games mailing list