[casual_games] casual MMOG: help needed with business
Kirby, Neil A (Neil)
nak at alcatel-lucent.com
Thu Apr 19 09:13:27 EDT 2007
"High end" phone is in direct conflict with "massive" multiplayer. Only
one of those two will be true. A high-end-only game limits the number
of players more strongly than it increase the price you can charge. You
probably have little ability to raise prices for a high end market. You
certainly have the ability to serverly limit the number of people who
can play by making it high end.
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Neil Kirby +1.614.367.5524 Hope is not a strategy
Bell Laboratories nak at alcatel-lucent.com Prayer is not a process
6200 E. Broad St. Tuning is not a plan
Columbus, OH 43213 USA Chaos does not scale
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