[casual_games] standard practices in multiplayer gaming?
Matthew Ford
matthew at fordfam.com
Wed Aug 29 01:28:43 EDT 2007
Keep an eye on http://moock.org/unity/; Moock is near upon releasing an AS3
upgrade and I admire his code work so Unity may be a good choice.
Also keep in mind that Kongregate supplies a nice shell which has chat, high
scores, rewards, and such. That can reduce the amount of extra coding you
need to do, or the featureset you need from your multiplayer solution.
I am not sure what is up anymore with Bunchball; they were multiplayer
focused but I have not heard much about them for a while.
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