[casual_games] Res: Tools for creating sound effects

Austin Haas austin at pettomato.com
Sat Feb 3 11:06:40 EST 2007



Common Lisp Music and CSound are free libraries for procedural sound synthesis.

-austin


On Sat Feb 03 07:57 , Jose Marin wrote:

> I need a tool to procedurally create the sounds, maybe from some sinoidal wave noise...

>

> ----- Mensagem original ----

> De: Ron <lists at rzweb.com>

> Para: IGDA Casual Games SIG Mailing List <casual_games at igda.org>

> Enviadas: Sábado, 3 de Fevereiro de 2007 13:51:25

> Assunto: Re: [casual_games] Tools for creating sound effects

>

>

> It's not free ($45), but I use GoldWave to edit sounds.

>

> http://goldwave.com/

>

> Ron

>

>

> Joe Pantuso wrote:

> > Generally speaking you need some sort of source material to manipulate.

> > It is very difficult to create sounds out of thin air, you generally

> > start with one or more sounds collected from physical sources (animals,

> > machines, hitting one object with another object). Given your question

> > I'm betting you have a bit of a learning curve ahead of you.

> >

> > Read this; http://filmsound.org/starwars/

> > and browse around that site in general.

> >

> > Source material you can play with for free; http://www.sounddogs.com/

> > Once you've narrowed in on something you can buy hi-res material cheap.

> >

> > A free tool; http://audacity.sourceforge.net/

> >

> > Have fun!

> >

> >

> > On 2/3/07, *Jose Marin* <jose_marin2 at yahoo.com.br

> > <mailto:jose_marin2 at yahoo.com.br>> wrote:

> >

> > Hi.

> >

> > Is there some free tool for create sound effects for games?

> >

> > Like explosions, weapons sounds, etc.

> >

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--
Austin Haas
Pet Tomato, Inc.
http://pettomato.com


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