[casual_games] Res: Tools for creating sound effects
Austin Haas
austin at pettomato.com
Sat Feb 3 11:06:40 EST 2007
Common Lisp Music and CSound are free libraries for procedural sound synthesis.
-austin
On Sat Feb 03 07:57 , Jose Marin wrote:
> I need a tool to procedurally create the sounds, maybe from some sinoidal wave noise...
>
> ----- Mensagem original ----
> De: Ron <lists at rzweb.com>
> Para: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Enviadas: Sábado, 3 de Fevereiro de 2007 13:51:25
> Assunto: Re: [casual_games] Tools for creating sound effects
>
>
> It's not free ($45), but I use GoldWave to edit sounds.
>
> http://goldwave.com/
>
> Ron
>
>
> Joe Pantuso wrote:
> > Generally speaking you need some sort of source material to manipulate.
> > It is very difficult to create sounds out of thin air, you generally
> > start with one or more sounds collected from physical sources (animals,
> > machines, hitting one object with another object). Given your question
> > I'm betting you have a bit of a learning curve ahead of you.
> >
> > Read this; http://filmsound.org/starwars/
> > and browse around that site in general.
> >
> > Source material you can play with for free; http://www.sounddogs.com/
> > Once you've narrowed in on something you can buy hi-res material cheap.
> >
> > A free tool; http://audacity.sourceforge.net/
> >
> > Have fun!
> >
> >
> > On 2/3/07, *Jose Marin* <jose_marin2 at yahoo.com.br
> > <mailto:jose_marin2 at yahoo.com.br>> wrote:
> >
> > Hi.
> >
> > Is there some free tool for create sound effects for games?
> >
> > Like explosions, weapons sounds, etc.
> >
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--
Austin Haas
Pet Tomato, Inc.
http://pettomato.com
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