[casual_games] Res: Tools for creating sound effects
Lennard Feddersen
Lennard at RustyAxe.com
Sat Feb 3 14:27:03 EST 2007
I use SoundRangers.com a lot - nice sample library at ~1-3 USD each.
For smaller games with 15-30 sounds this is a very cost effective way to
get a good sounding game in a hurry. I wanted several announcers for 50
Castles but the traditional recording studio route was far too expensive
for my indie budget so I went with www.brandxaudio.com. They provided
several takes of each announcer, I was pleased with the results and they
were able to work within my budget.
Lennard Feddersen
CEO, Rusty Axe Games, Inc.
www.RustyAxe.com
Lennard at RustyAxe.com
P. 250-635-7623 F. 1-309-422-2466
P. July & August 518-863-2317
5014 Walsh, Terrace, BC, Canada, V8G-4H2
Hal Barwood wrote:
> Second the GoldWave recommendation -- very nice and powerful for
> essentially no money compared to the "pro" stuff. Meanwhile, get a
> microphone, make some sounds! Or, does anyone have a library of effects
> they'd like to recommend?
>
>
> Austin Haas wrote:
>
>> Common Lisp Music and CSound are free libraries for procedural sound synthesis.
>>
>> -austin
>>
>>
>> On Sat Feb 03 07:57 , Jose Marin wrote:
>>
>>> I need a tool to procedurally create the sounds, maybe from some sinoidal wave noise...
>>>
>>> ----- Mensagem original ----
>>> De: Ron <lists at rzweb.com>
>>> Para: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
>>> Enviadas: Sábado, 3 de Fevereiro de 2007 13:51:25
>>> Assunto: Re: [casual_games] Tools for creating sound effects
>>>
>>>
>>> It's not free ($45), but I use GoldWave to edit sounds.
>>>
>>> http://goldwave.com/
>>>
>>> Ron
>>>
>>>
>>> Joe Pantuso wrote:
>>>
>>>> Generally speaking you need some sort of source material to manipulate.
>>>> It is very difficult to create sounds out of thin air, you generally
>>>> start with one or more sounds collected from physical sources (animals,
>>>> machines, hitting one object with another object). Given your question
>>>> I'm betting you have a bit of a learning curve ahead of you.
>>>>
>>>> Read this; http://filmsound.org/starwars/
>>>> and browse around that site in general.
>>>>
>>>> Source material you can play with for free; http://www.sounddogs.com/
>>>> Once you've narrowed in on something you can buy hi-res material cheap.
>>>>
>>>> A free tool; http://audacity.sourceforge.net/
>>>>
>>>> Have fun!
>>>>
>>>>
>>>> On 2/3/07, *Jose Marin* <jose_marin2 at yahoo.com.br
>>>> <mailto:jose_marin2 at yahoo.com.br>> wrote:
>>>>
>>>> Hi.
>>>>
>>>> Is there some free tool for create sound effects for games?
>>>>
>>>> Like explosions, weapons sounds, etc.
>>>>
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