[casual_games] Unsubscribe
Thomas H. Buscaglia
thb at gameattorney.com
Sun Feb 4 01:06:07 EST 2007
This email is amazing ...I mean how much easier
could it be to unsubscribe...the instructions are
right there in front of his nose!
At 07:40 PM 2/3/2007, you wrote:
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>Today's Topics:
>
> 1. Tools for creating sound effects (Jose Marin)
> 2. Re: Tools for creating sound effects (Joe Pantuso)
> 3. Re: Tools for creating sound effects (Ron)
> 4. Res: Tools for creating sound effects (Jose Marin)
> 5. Re: Res: Tools for creating sound effects (Austin Haas)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Sat, 3 Feb 2007 06:32:33 -0800 (PST)
>From: Jose Marin <<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br >
>Subject: [casual_games] Tools for creating sound effects
>To: <mailto:casual_games at igda.org>casual_games at igda.org
>Message-ID:
><<mailto:20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
>20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
>Content-Type: text/plain; charset=iso-8859-1
>
>Hi.
>
>Is there some free tool for create sound effects for games?
>
>Like explosions, weapons sounds, etc.
>
>__________________________________________________
>Fale com seus amigos de gra?a com o novo Yahoo! Messenger
><http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
>
>
>------------------------------
>
>Message: 2
>Date: Sat, 3 Feb 2007 10:29:04 -0500
>From: "Joe Pantuso" <<mailto:jpantuso at traygames.com>jpantuso at traygames.com>
>Subject: Re: [casual_games] Tools for creating sound effects
>To: "IGDA Casual Games SIG Mailing List"
><<mailto:casual_games at igda.org>casual_games at igda.org>
>Message-ID:
>
><<mailto:dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
>dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
>Generally speaking you need some sort of source material to manipulate. It
>is very difficult to create sounds out of thin air, you generally start with
>one or more sounds collected from physical sources (animals, machines,
>hitting one object with another object). Given your question I'm betting
>you have a bit of a learning curve ahead of you.
>
>Read this; <http://filmsound.org/starwars/>http://filmsound.org/starwars/
>and browse around that site in general.
>
>Source material you can play with for free;
><http://www.sounddogs.com/>http://www.sounddogs.com/
>Once you've narrowed in on something you can buy hi-res material cheap.
>
>A free tool;
><http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
>
>Have fun!
>
>
>On 2/3/07, Jose Marin <
><mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br> wrote:
> >
> > Hi.
> >
> > Is there some free tool for create sound effects for games?
> >
> > Like explosions, weapons sounds, etc.
> >
> > __________________________________________________
> > Fale com seus amigos de gra?a com o novo Yahoo! Messenger
> > <http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > _______________________________________________
> > Casual_Games mailing list
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>------------------------------
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>Message: 3
>Date: Sat, 03 Feb 2007 07:51:25 -0800
>From: Ron <<mailto:lists at rzweb.com> lists at rzweb.com>
>Subject: Re: [casual_games] Tools for creating sound effects
>To: IGDA Casual Games SIG Mailing List
><<mailto:casual_games at igda.org>casual_games at igda.org>
>Message-ID: < <mailto:45C4AF7D.6080001 at rzweb.com>45C4AF7D.6080001 at rzweb.com>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>It's not free ($45), but I use GoldWave to edit sounds.
>
><http://goldwave.com/>http://goldwave.com/
>
>Ron
>
>
>Joe Pantuso wrote:
> > Generally speaking you need some sort of source material to manipulate.
> > It is very difficult to create sounds out of thin air, you generally
> > start with one or more sounds collected from physical sources (animals,
> > machines, hitting one object with another object). Given your question
> > I'm betting you have a bit of a learning curve ahead of you.
> >
> > Read this; <http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > and browse around that site in general.
> >
> > Source material you can play with for free;
> <http://www.sounddogs.com/>http://www.sounddogs.com/
> > Once you've narrowed in on something you can buy hi-res material cheap.
> >
> > A free tool;
> <http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
> >
> > Have fun!
> >
> >
> > On 2/3/07, *Jose Marin*
> <<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br
> > <mailto:jose_marin2 at yahoo.com.br >> wrote:
> >
> > Hi.
> >
> > Is there some free tool for create sound effects for games?
> >
> > Like explosions, weapons sounds, etc.
> >
> > __________________________________________________
> > Fale com seus amigos de gra?a com o novo Yahoo! Messenger
> > <http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > _______________________________________________
> > Casual_Games mailing list
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>
>
>
>------------------------------
>
>Message: 4
>Date: Sat, 3 Feb 2007 07:57:47 -0800 (PST)
>From: Jose Marin <<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br>
>Subject: [casual_games] Res: Tools for creating sound effects
>To: IGDA Casual Games SIG Mailing List
><<mailto:casual_games at igda.org>casual_games at igda.org>
>Message-ID:
><<mailto:20070203155747.80492.qmail at web36712.mail.mud.yahoo.com>20070203155747.80492.qmail at web36712.mail.mud.yahoo.com
> >
>Content-Type: text/plain; charset=iso-8859-1
>
>I need a tool to procedurally create the sounds,
>maybe from some sinoidal wave noise...
>
>----- Mensagem original ----
>De: Ron <<mailto:lists at rzweb.com> lists at rzweb.com>
>Para: IGDA Casual Games SIG Mailing List
><<mailto:casual_games at igda.org>casual_games at igda.org>
>Enviadas: S?bado, 3 de Fevereiro de 2007 13:51:25
>Assunto: Re: [casual_games] Tools for creating sound effects
>
>
>It's not free ($45), but I use GoldWave to edit sounds.
>
><http://goldwave.com/>http://goldwave.com/
>
>Ron
>
>
>Joe Pantuso wrote:
> > Generally speaking you need some sort of source material to manipulate.
> > It is very difficult to create sounds out of thin air, you generally
> > start with one or more sounds collected from physical sources (animals,
> > machines, hitting one object with another object). Given your question
> > I'm betting you have a bit of a learning curve ahead of you.
> >
> > Read this; <http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > and browse around that site in general.
> >
> > Source material you can play with for free;
> <http://www.sounddogs.com/>http://www.sounddogs.com/
> > Once you've narrowed in on something you can buy hi-res material cheap.
> >
> > A free tool;
> <http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
> >
> > Have fun!
> >
> >
> > On 2/3/07, *Jose Marin*
> <<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br
> > <mailto:jose_marin2 at yahoo.com.br>> wrote:
> >
> > Hi.
> >
> > Is there some free tool for create sound effects for games?
> >
> > Like explosions, weapons sounds, etc.
> >
> > __________________________________________________
> > Fale com seus amigos de gra?a com o novo Yahoo! Messenger
> > <http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > _______________________________________________
> > Casual_Games mailing list
> >
> <mailto:Casual_Games at igda.org>Casual_Games at igda.org
> <mailto: Casual_Games at igda.org>
> >
> <http://seven.pairlist.net/mailman/listinfo/casual_games>http://seven.pairlist.net/mailman/listinfo/casual_games
> > < http://seven.pairlist.net/mailman/listinfo/casual_games>
> > Archive:
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> > List FAQ:
> >
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> > <
> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ>
> >
> >
> >
> > ------------------------------------------------------------------------
> >
> > _______________________________________________
> > Casual_Games mailing list
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> > http://seven.pairlist.net/mailman/listinfo/casual_games
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>List FAQ:
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>__________________________________________________
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>------------------------------
>
>Message: 5
>Date: Sat, 3 Feb 2007 11:06:40 -0500
>From: Austin Haas <<mailto:austin at pettomato.com>austin at pettomato.com>
>Subject: Re: [casual_games] Res: Tools for creating sound effects
>To: IGDA Casual Games SIG Mailing List
><<mailto:casual_games at igda.org>casual_games at igda.org>
>Message-ID:
><<mailto:20070203160640.GA11427 at bean.chicago>20070203160640.GA11427 at bean.chicago
> >
>Content-Type: text/plain; charset=iso-8859-1
>
>
>Common Lisp Music and CSound are free libraries
>for procedural sound synthesis.
>
>-austin
>
>
>On Sat Feb 03 07:57 , Jose Marin wrote:
> > I need a tool to procedurally create the
> sounds, maybe from some sinoidal wave noise...
> >
> > ----- Mensagem original ----
> > De: Ron <<mailto:lists at rzweb.com>lists at rzweb.com>
> > Para: IGDA Casual Games SIG Mailing List
> <<mailto:casual_games at igda.org>casual_games at igda.org >
> > Enviadas: S?bado, 3 de Fevereiro de 2007 13:51:25
> > Assunto: Re: [casual_games] Tools for creating sound effects
> >
> >
> > It's not free ($45), but I use GoldWave to edit sounds.
> >
> > <http://goldwave.com/>http://goldwave.com/
> >
> > Ron
> >
> >
> > Joe Pantuso wrote:
> > > Generally speaking you need some sort of source material to manipulate.
> > > It is very difficult to create sounds out of thin air, you generally
> > > start with one or more sounds collected from physical sources (animals,
> > > machines, hitting one object with another object). Given your question
> > > I'm betting you have a bit of a learning curve ahead of you.
> > >
> > > Read this; <http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > > and browse around that site in general.
> > >
> > > Source material you can play with for free;
> <http://www.sounddogs.com/>http://www.sounddogs.com/
> > > Once you've narrowed in on something you can buy hi-res material cheap.
> > >
> > > A free tool;
> <http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
> > >
> > > Have fun!
> > >
> > >
> > > On 2/3/07, *Jose Marin*
> <<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br
> > > <mailto: jose_marin2 at yahoo.com.br>> wrote:
> > >
> > > Hi.
> > >
> > > Is there some free tool for create sound effects for games?
> > >
> > > Like explosions, weapons sounds, etc.
> > >
> > > __________________________________________________
> > > Fale com seus amigos de gra?a com o novo Yahoo! Messenger
> > > <http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > > _______________________________________________
> > > Casual_Games mailing list
> > >
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> <mailto:Casual_Games at igda.org>
> > >
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>
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>
> > > List FAQ:
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> > > <
> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ>
> > >
> > >
> > >
> > > ------------------------------------------------------------------------
> > >
> > > _______________________________________________
> > > Casual_Games mailing list
> > > <mailto:Casual_Games at igda.org>Casual_Games at igda.org
> > > http://seven.pairlist.net/mailman/listinfo/casual_games
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> > List FAQ:
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> >
> > __________________________________________________
> > Fale com seus amigos de gra?a com o novo Yahoo! Messenger
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> > List FAQ:
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>
> >
>
>--
>Austin Haas
>Pet Tomato, Inc.
><http://pettomato.com>http://pettomato.com
>
>
>------------------------------
>
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