[casual_games] Blow me.
nudah rosches
mingtunga at yahoo.com
Sun Feb 4 12:38:34 EST 2007
Wow Thomas, nothing like good ole sarcasm online,
here's one: Blow me! unsubscribe me too.
Or rather, KINDLY unsubscribe me from this mailing
list
(is it really that bad to ask)
--- "Thomas H. Buscaglia" <thb at gameattorney.com>
wrote:
> This email is amazing ...I mean how much easier
> could it be to unsubscribe...the instructions are
> right there in front of his nose!
>
> At 07:40 PM 2/3/2007, you wrote:
> >Kindly unsubscribe me from this mailing list
> >
> >
> >
> >On 2/4/07,
>
><mailto:casual_games-request at igda.org>casual_games-request at igda.org
>
>
><<mailto:casual_games-request at igda.org>casual_games-request at igda.org
> > wrote:
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> 'help' to
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> is more specific
> >than "Re: Contents of Casual_Games digest..."
> >
> >
> >Today's Topics:
> >
> > 1. Tools for creating sound effects (Jose Marin)
> > 2. Re: Tools for creating sound effects (Joe
> Pantuso)
> > 3. Re: Tools for creating sound effects (Ron)
> > 4. Res: Tools for creating sound effects (Jose
> Marin)
> > 5. Re: Res: Tools for creating sound effects
> (Austin Haas)
> >
> >
>
>----------------------------------------------------------------------
> >
> >Message: 1
> >Date: Sat, 3 Feb 2007 06:32:33 -0800 (PST)
> >From: Jose Marin
>
<<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br
> >
> >Subject: [casual_games] Tools for creating sound
> effects
> >To:
> <mailto:casual_games at igda.org>casual_games at igda.org
> >Message-ID:
>
><<mailto:20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
>
>
>20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
> >Content-Type: text/plain; charset=iso-8859-1
> >
> >Hi.
> >
> >Is there some free tool for create sound effects
> for games?
> >
> >Like explosions, weapons sounds, etc.
> >
> >__________________________________________________
> >Fale com seus amigos de gra?a com o novo Yahoo!
> Messenger
>
><http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> >
> >
> >------------------------------
> >
> >Message: 2
> >Date: Sat, 3 Feb 2007 10:29:04 -0500
> >From: "Joe Pantuso"
>
<<mailto:jpantuso at traygames.com>jpantuso at traygames.com>
> >Subject: Re: [casual_games] Tools for creating
> sound effects
> >To: "IGDA Casual Games SIG Mailing List"
>
><<mailto:casual_games at igda.org>casual_games at igda.org>
> >Message-ID:
> >
>
><<mailto:dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
>
>
>dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
> >Content-Type: text/plain; charset="iso-8859-1"
> >
> >Generally speaking you need some sort of source
> material to manipulate. It
> >is very difficult to create sounds out of thin air,
> you generally start with
> >one or more sounds collected from physical sources
> (animals, machines,
> >hitting one object with another object). Given
> your question I'm betting
> >you have a bit of a learning curve ahead of you.
> >
> >Read this;
>
<http://filmsound.org/starwars/>http://filmsound.org/starwars/
> >and browse around that site in general.
> >
> >Source material you can play with for free;
>
><http://www.sounddogs.com/>http://www.sounddogs.com/
> >Once you've narrowed in on something you can buy
> hi-res material cheap.
> >
> >A free tool;
>
><http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
> >
> >Have fun!
> >
> >
> >On 2/3/07, Jose Marin <
>
><mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br>
> wrote:
> > >
> > > Hi.
> > >
> > > Is there some free tool for create sound effects
> for games?
> > >
> > > Like explosions, weapons sounds, etc.
> > >
> > >
> __________________________________________________
> > > Fale com seus amigos de gra?a com o novo Yahoo!
> Messenger
> > >
>
<http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
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<http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8>http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> > > List FAQ:
> > >
> >
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<http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ>http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
> > >
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> >-------------- next part --------------
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> >
> >------------------------------
> >
> >Message: 3
> >Date: Sat, 03 Feb 2007 07:51:25 -0800
> >From: Ron <<mailto:lists at rzweb.com>
> lists at rzweb.com>
> >Subject: Re: [casual_games] Tools for creating
> sound effects
> >To: IGDA Casual Games SIG Mailing List
>
><<mailto:casual_games at igda.org>casual_games at igda.org>
> >Message-ID: <
>
<mailto:45C4AF7D.6080001 at rzweb.com>45C4AF7D.6080001 at rzweb.com>
> >Content-Type: text/plain; charset=ISO-8859-1;
> format=flowed
> >
> >It's not free ($45), but I use GoldWave to edit
> sounds.
> >
> ><http://goldwave.com/>http://goldwave.com/
> >
> >Ron
> >
> >
> >Joe Pantuso wrote:
> > > Generally speaking you need some sort of source
> material to manipulate.
> > > It is very difficult to create sounds out of
> thin air, you generally
> > > start with one or more sounds collected from
> physical sources (animals,
> > > machines, hitting one object with another
> object). Given your question
> > > I'm betting you have a bit of a learning curve
> ahead of you.
> > >
> > > Read this;
>
<http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > > and browse around that site in general.
> > >
> > > Source material you can play with for free;
>
=== message truncated ===>
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