[casual_games] Blow me.
Thomas H. Buscaglia
thb at gameattorney.com
Sun Feb 4 17:01:28 EST 2007
Man o man...I was just kiddin around!
Tom B
At 09:38 AM 2/4/2007, you wrote:
>Wow Thomas, nothing like good ole sarcasm online,
>here's one: Blow me! unsubscribe me too.
>Or rather, KINDLY unsubscribe me from this mailing
>list
>(is it really that bad to ask)
>
>--- "Thomas H. Buscaglia" <thb at gameattorney.com>
>wrote:
>
> > This email is amazing ...I mean how much easier
> > could it be to unsubscribe...the instructions are
> > right there in front of his nose!
> >
> > At 07:40 PM 2/3/2007, you wrote:
> > >Kindly unsubscribe me from this mailing list
> > >
> > >
> > >
> > >On 2/4/07,
> >
> ><mailto:casual_games-request at igda.org>casual_games-request at igda.org
> >
> >
> ><<mailto:casual_games-request at igda.org>casual_games-request at igda.org
> > > wrote:
> > >Send Casual_Games mailing list submissions to
> > >
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> > >
> > >To subscribe or unsubscribe via the World Wide Web,
> > visit
> > >
> >
> ><http://seven.pairlist.net/mailman/listinfo/cas
> ual_games>http://seven.pairlist.net/mailman/listinfo/casual_games
> > >or, via email, send a message with subject or body
> > 'help' to
> > >
> >
><mailto:casual_games-request at igda.org>casual_games-request at igda.org
> > >
> > >You can reach the person managing the list at
> > >
> >
><mailto:casual_games-owner at igda.org>casual_games-owner at igda.org
> > >
> > >When replying, please edit your Subject line so it
> > is more specific
> > >than "Re: Contents of Casual_Games digest..."
> > >
> > >
> > >Today's Topics:
> > >
> > > 1. Tools for creating sound effects (Jose Marin)
> > > 2. Re: Tools for creating sound effects (Joe
> > Pantuso)
> > > 3. Re: Tools for creating sound effects (Ron)
> > > 4. Res: Tools for creating sound effects (Jose
> > Marin)
> > > 5. Re: Res: Tools for creating sound effects
> > (Austin Haas)
> > >
> > >
> >
> >----------------------------------------------------------------------
> > >
> > >Message: 1
> > >Date: Sat, 3 Feb 2007 06:32:33 -0800 (PST)
> > >From: Jose Marin
> >
><<mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br
> > >
> > >Subject: [casual_games] Tools for creating sound
> > effects
> > >To:
> > <mailto:casual_games at igda.org>casual_games at igda.org
> > >Message-ID:
> >
> ><<mailto:20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
> >
> >
> >20070203143233.5971.qmail at web36709.mail.mud.yahoo.com>
> > >Content-Type: text/plain; charset=iso-8859-1
> > >
> > >Hi.
> > >
> > >Is there some free tool for create sound effects
> > for games?
> > >
> > >Like explosions, weapons sounds, etc.
> > >
> > >__________________________________________________
> > >Fale com seus amigos de gra?a com o novo Yahoo!
> > Messenger
> >
> ><http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > >
> > >
> > >------------------------------
> > >
> > >Message: 2
> > >Date: Sat, 3 Feb 2007 10:29:04 -0500
> > >From: "Joe Pantuso"
> >
><<mailto:jpantuso at traygames.com>jpantuso at traygames.com>
> > >Subject: Re: [casual_games] Tools for creating
> > sound effects
> > >To: "IGDA Casual Games SIG Mailing List"
> >
> ><<mailto:casual_games at igda.org>casual_games at igda.org>
> > >Message-ID:
> > >
> >
> ><<mailto:dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
> >
> >
> >dad449010702030729j62f1924ck2b4a072acc81eadc at mail.gmail.com>
> > >Content-Type: text/plain; charset="iso-8859-1"
> > >
> > >Generally speaking you need some sort of source
> > material to manipulate. It
> > >is very difficult to create sounds out of thin air,
> > you generally start with
> > >one or more sounds collected from physical sources
> > (animals, machines,
> > >hitting one object with another object). Given
> > your question I'm betting
> > >you have a bit of a learning curve ahead of you.
> > >
> > >Read this;
> >
><http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > >and browse around that site in general.
> > >
> > >Source material you can play with for free;
> >
> ><http://www.sounddogs.com/>http://www.sounddogs.com/
> > >Once you've narrowed in on something you can buy
> > hi-res material cheap.
> > >
> > >A free tool;
> >
> ><http://audacity.sourceforge.net/>http://audacity.sourceforge.net/
> > >
> > >Have fun!
> > >
> > >
> > >On 2/3/07, Jose Marin <
> >
> ><mailto:jose_marin2 at yahoo.com.br>jose_marin2 at yahoo.com.br>
> > wrote:
> > > >
> > > > Hi.
> > > >
> > > > Is there some free tool for create sound effects
> > for games?
> > > >
> > > > Like explosions, weapons sounds, etc.
> > > >
> > > >
> > __________________________________________________
> > > > Fale com seus amigos de gra?a com o novo Yahoo!
> > Messenger
> > > >
> >
><http://br.messenger.yahoo.com/>http://br.messenger.yahoo.com/
> > > > _______________________________________________
> > > > Casual_Games mailing list
> > > >
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> > > >
> >
>http://seven.pairlist.net/mailman/listinfo/casual_games
> > > > Archive:
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> >
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> > > > Archive Search:
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> > > > List FAQ:
> > > >
> > >
> >
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> > > >
> > > >
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> > >
> > >------------------------------
> > >
> > >Message: 3
> > >Date: Sat, 03 Feb 2007 07:51:25 -0800
> > >From: Ron <<mailto:lists at rzweb.com>
> > lists at rzweb.com>
> > >Subject: Re: [casual_games] Tools for creating
> > sound effects
> > >To: IGDA Casual Games SIG Mailing List
> >
> ><<mailto:casual_games at igda.org>casual_games at igda.org>
> > >Message-ID: <
> >
><mailto:45C4AF7D.6080001 at rzweb.com>45C4AF7D.6080001 at rzweb.com>
> > >Content-Type: text/plain; charset=ISO-8859-1;
> > format=flowed
> > >
> > >It's not free ($45), but I use GoldWave to edit
> > sounds.
> > >
> > ><http://goldwave.com/>http://goldwave.com/
> > >
> > >Ron
> > >
> > >
> > >Joe Pantuso wrote:
> > > > Generally speaking you need some sort of source
> > material to manipulate.
> > > > It is very difficult to create sounds out of
> > thin air, you generally
> > > > start with one or more sounds collected from
> > physical sources (animals,
> > > > machines, hitting one object with another
> > object). Given your question
> > > > I'm betting you have a bit of a learning curve
> > ahead of you.
> > > >
> > > > Read this;
> >
><http://filmsound.org/starwars/>http://filmsound.org/starwars/
> > > > and browse around that site in general.
> > > >
> > > > Source material you can play with for free;
> >
>=== message truncated ===>
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> >
>
>
>
>
>____________________________________________________________________________________
>Get your own web address.
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¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
Thomas H. Buscaglia, Esquire
The Game Attorney
T. H. Buscaglia and Associates
80 Southwest 8th Street, Suite 2100
Miami, FL 33130
Tel (305) 324-6000
Fax (305) 324-1111
and
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