[casual_games] Casual games on MacOS

Dave Rohrl daver at popcap.com
Fri Feb 9 17:42:21 EST 2007


I agree heartily. If you can get 5-10% more revenue out of your game
free or cheap, you should certainly do so. It's only if you have to
spend significant time and money to get that extra revenue that you need
to look at it seriously.

- DaveR

-----Original Message-----
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org] On Behalf Of Audry Taylor
Sent: Friday, February 09, 2007 10:58 AM
To: casual_games at igda.org
Subject: Re: [casual_games] Casual games on MacOS

Putting aside the size of the audience, isn't it relatively easy to
include
Mac users when your game is in Flash and simply loads up in the browser?
If
you can accomodate Mac users with little to no extra effort or added
expense, why ignore them?



Audry Taylor
Creative Director
Go! Comi
http://www.gocomi.com

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