[casual_games] Macromedia Director...
rob at article19.com
Sun Feb 11 13:54:10 EST 2007
If 6 was the latest...then I would say that the product has advanced quite a
bit. Though its basic structure will feel familiar to you - there are whole
imaging lingo, Flash integration, multiplayer, and quite notably 3D).
I think that Jonas's advice is correct...but depending on the game you wish
to build it sounds like Director could be a viable option for you. At the
very very least, it's a great environment for kicking out prototypes. So -
if you have *some* skills, you could probably ramp up quickly enough to
warrant an investment in the current version (and, take note, a new version
is coming *we hope!* by year's end).
BTW, there's a nice (but brief) history of the product's development here:
r o b
| Robert Gordon
| The Article 19 Group Inc.
| phone: 514.938.8512
| email: rob at article19.com
> From: "T. R." <vo_list at hotmail.com>
> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
> Date: Sun, 11 Feb 2007 09:34:39 -0800
> To: casual_games at igda.org
> Subject: Re: [casual_games] Macromedia Director...
> Thanks, all, for your advice.
> Rob, I've used, I think, 5 or 6 at the latest, so that was a long time ago.
> How has the product advanced, since then, specifically in terms of game
>> IMHO, Director is extremely well suited for casual game development - and
>> yes, you do get the added benefits of Desktop/Web/Mac/Win versions with
>> relatively little extra dev time. We do just about all of our titles in
>> Director. What was the last version you worked with?
>> r o b
>> | Robert Gordon
>> | The Article 19 Group Inc.
>> | phone: 514.938.8512
>> | email: rob at article19.com
>> | http://www.article19.com
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