[casual_games] Gameplay patents
Adam Martin
adam.m.s.martin at googlemail.com
Tue Feb 13 15:36:36 EST 2007
If you don't believe the free, capitalist, market will cause match-3
games to innovate at the level that consumers want, why do you feel
patents would do a better job?
There are many examples where patents increased innovation - hundreds
of them from what I've read, probably even thousands. How many times
have they stifled it - millions? billions?
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