[casual_games] DoCoMo and Apple

Juan Gril juangril at jojugames.com
Fri Jan 12 14:08:02 EST 2007


Symbian, Palm and Windows Mobile are open platforms, and Cingular sells
phones with all three operating systems. Looks like Cingular is not
responsible for that decision.

On 1/12/07, Hal Barwood <hal at finitearts.com> wrote:

>

> Open platforms beat closed platforms? Maybe in the long run -- but in

> the long run we'll all be dead. In the medium run, consoles, all

> closed, seem to be hammering PCs into the turf, yes?

>

> I do have some hope -- PCs are getting to be very cheap, with _slightly_

> better driver quality, and consoles are becoming outrageously expensive.

> Maybe economics will play a role.

>

> As to the iPhone -- my guess is, Cingular (soon to resume the AT&T name)

> wouldn't hear of an open platform. Those pesky carriers.

>

> Hal

>

>

>

> Lennard Feddersen wrote:

> > I released several Tapwave Zodiac titles - aside from DRM signing, what

> > was closed about that platform?

> >

> > Lennard Feddersen

> > CEO, Rusty Axe Games, Inc.

> > www.RustyAxe.com

> >

> > Lennard at RustyAxe.com

> > P. 250-635-7623 F. 1-309-422-2466

> > P. July & August 518-863-2317

> > 5014 Walsh, Terrace, BC, Canada, V8G-4H2

> >

> >

> >

> > Gabor Forrai wrote:

> >> Juan

> >>

> >> I think Apple dont have the similar open minded ideas as DoCoMo has.

> >> I think Apple is making this things with the "closed platform" idea on

> the

> >> bad way...maybe could be nice to read for them everything about the

> >> Tapwave Zodiac story....another closed platform, a gaming pda with Palm

> >> os, a 2.5d video chip, same nice resolution (480x320), and a sad end,

> they

> >> have bancrupted last year.

> >>

> >> Anyway..im sure that Bejeweled will be there so make a multi million

> >> bestseller and im sure every gates on the apple (what a strange

> analogy)

> >> will to open. :)

> >>

> >> Best

> >>

> >> Gabor.Forrai

> >> Director of Development

> >> Catmoon Games

> >>

> >>

> >>

> >>

> >>> Von: casual_games-bounces at igda.org [mailto:

> casual_games-bounces at igda.org]

> >>> Im

> >>> Auftrag von Juan Gril

> >>> Gesendet: Donnerstag, 11. Januar 2007 21:01

> >>> An: IGDA Casual Games SIG Mailing List

> >>> Betreff: Re: [casual_games] Casual_Games Digest, Vol 21, Issue 9

> >>>

> >>>

> >>> Sorry Alex, thanks for the clarification. Although I have to say I

> >>> disagree.

> >>> There is a company in Japan called "DoCoMo", and they have a

> completely

> >>> open

> >>> system, even with billing integration and revenue sharing, and last

> time I

> >>> checked it seems that it's doing pretty well...

> >>>

> >>> Oh and Andreas, sorry to be me the one revealing this to you, but

> that's

> >>> Apple response for "no, we are not interested".

> >>>

> >>> Cheers,

> >>>

> >>> Juan

> >>>

> >>>

> >>>

> >>> On 1/11/07, Andreas Schneider - GAMGO <gamgo at gmx.de> wrote:

> >>>

> >>>

> >>> when the iPod video was launched I ask Apple if it is possible to

> develop

> >>> for iPod. I got a nice answer that it is only possible to special

> partners

> >>> at the moment - but that they put us on hold for further reviewing our

> >>> games.

> >>> Andreas

> >>>

> >>

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> >>

> >>

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>

>

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