[casual_games] DoCoMo and Apple
Hal Barwood
hal at finitearts.com
Fri Jan 12 22:04:00 EST 2007
Whoops. iTunes then? Hard to believe game developers will be shut out
forever, but Apple might be more excited about EA than Pogo, at least at
first. --HB
Juan Gril wrote:
> Symbian, Palm and Windows Mobile are open platforms, and Cingular sells
> phones with all three operating systems. Looks like Cingular is not
> responsible for that decision.
>
> On 1/12/07, * Hal Barwood* <hal at finitearts.com
> <mailto:hal at finitearts.com>> wrote:
>
> Open platforms beat closed platforms? Maybe in the long run -- but in
> the long run we'll all be dead. In the medium run, consoles, all
> closed, seem to be hammering PCs into the turf, yes?
>
> I do have some hope -- PCs are getting to be very cheap, with
> _slightly_
> better driver quality, and consoles are becoming outrageously expensive.
> Maybe economics will play a role.
>
> As to the iPhone -- my guess is, Cingular (soon to resume the AT&T name)
> wouldn't hear of an open platform. Those pesky carriers.
>
> Hal
>
>
>
> Lennard Feddersen wrote:
> > I released several Tapwave Zodiac titles - aside from DRM
> signing, what
> > was closed about that platform?
> >
> > Lennard Feddersen
> > CEO, Rusty Axe Games, Inc.
> > www.RustyAxe.com <http://www.RustyAxe.com>
> >
> > Lennard at RustyAxe.com <mailto:Lennard at RustyAxe.com>
> > P. 250-635-7623 F. 1-309-422-2466
> > P. July & August 518-863-2317
> > 5014 Walsh, Terrace, BC, Canada, V8G-4H2
> >
> >
> >
> > Gabor Forrai wrote:
> >> Juan
> >>
> >> I think Apple dont have the similar open minded ideas as DoCoMo has.
> >> I think Apple is making this things with the "closed platform"
> idea on the
> >> bad way...maybe could be nice to read for them everything about the
> >> Tapwave Zodiac story....another closed platform, a gaming pda
> with Palm
> >> os, a 2.5d video chip, same nice resolution (480x320), and a sad
> end, they
> >> have bancrupted last year.
> >>
> >> Anyway..im sure that Bejeweled will be there so make a multi million
> >> bestseller and im sure every gates on the apple (what a strange
> analogy)
> >> will to open. :)
> >>
> >> Best
> >>
> >> Gabor.Forrai
> >> Director of Development
> >> Catmoon Games
> >>
> >>
> >>
> >>
> >>> Von: casual_games-bounces at igda.org
> <mailto:casual_games-bounces at igda.org>
> [mailto:casual_games-bounces at igda.org
> <mailto:casual_games-bounces at igda.org>]
> >>> Im
> >>> Auftrag von Juan Gril
> >>> Gesendet: Donnerstag, 11. Januar 2007 21:01
> >>> An: IGDA Casual Games SIG Mailing List
> >>> Betreff: Re: [casual_games] Casual_Games Digest, Vol 21, Issue 9
> >>>
> >>>
> >>> Sorry Alex, thanks for the clarification. Although I have to say I
> >>> disagree.
> >>> There is a company in Japan called "DoCoMo", and they have a
> completely
> >>> open
> >>> system, even with billing integration and revenue sharing, and
> last time I
> >>> checked it seems that it's doing pretty well...
> >>>
> >>> Oh and Andreas, sorry to be me the one revealing this to you,
> but that's
> >>> Apple response for "no, we are not interested".
> >>>
> >>> Cheers,
> >>>
> >>> Juan
> >>>
> >>>
> >>>
> >>> On 1/11/07, Andreas Schneider - GAMGO < gamgo at gmx.de
> <mailto:gamgo at gmx.de>> wrote:
> >>>
> >>>
> >>> when the iPod video was launched I ask Apple if it is possible
> to develop
> >>> for iPod. I got a nice answer that it is only possible to
> special partners
> >>> at the moment - but that they put us on hold for further
> reviewing our
> >>> games.
> >>> Andreas
> >>>
> >>
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