[casual_games] Fwd: Casual_Games Digest, Vol 27, Issue 6

oscar oscar oscar.oscar.oscar at gmail.com
Wed Jul 11 12:40:48 EDT 2007


Casual gaming's audience is growing... and the age range is widening... no
longer the purview of mommies, grannies and whatnot.

Further, the 13 year old kid who played doom is now about 27... the 30 year
old Doom player is now 44.
An FPS is no longer for little kids.

Finally, with the 360, the wii, and the PS3 making inroads into the living
room, not simply as game boxes but as media centers, the gender and age gaps
that have relegated gaming to young dudes are being filled.

In 7 years, casual gaming will be prevalent across the spectrum.

oscar





On 7/11/07, Juan Gril <juangril at jojugames.com> wrote:

>

> One can also argue that there are millions of people who are playing Flash

> Games on Miniclip, Addicting Games and other web sites, and they are not

> above 40.

>

> Casual gamers are not just for the above 40 years old. It's just that the

> only successful business model for developers so far has been the downloads

> (as advertising is not being shared properly yet), and that's why we spend

> so much time talking about it. And those who open the wallet buying

> downloads are predominantly female above 40.

>

> Tells you one thing: the new generations don't want to pay you a dime.

>

> A lot more people will be making web games for a living by next year.

>

> Cheers,

>

> Juan

>

>

> On 7/11/07, Tridib Roy Chowdhury <tchowdhu at adobe.com> wrote:

> >

> > Casual games will continue to get traction from the above 40 age group,

> > while core games on 3D will continue to emerge for the Gen-X/Y group.

> >

> > I think it is safe to say that each of these two segments find the

> > other's games "boring".

> >

> > Two important questions would define the direction of this discussion:

> > which segment is growing more rapidly, and is there a migration from one

> > to the other.

> >

> > Is there a possibility that traditional casual game ideas will be

> > implemented in a "core" way. Diner Dash in 3D! That might spur the

> > migration between segments. Any guesses in which direction?

> >

> > - Tridib Roy Chowdhury

> > Director Products, Director-Shockwave

> > Adobe Software

> > tchowdhu at adobe.com

> >

> >

>

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