[casual_games] casual multiplayer set up
Donald
dbahlman at xblitz.com
Wed Mar 21 11:53:57 EDT 2007
You might take a look at HYPERLINK
"http://www.miniclip.com/"www.miniclip.com they have several in-browser
online multiplayer casual games. You can also contact them through their
website. They are good about responding quickly to honest questions. Maybe
even get a gig with them?
Hope that helps, good luck!
Donald
xBlitz Entertainment
“Casual Games, Serious FUN!”
HYPERLINK "http://www.xblitz.com/"www.xblitz.com
_____
From: Gert-Jan Brok [mailto:cglist at fantazm.com]
Sent: Wednesday, March 21, 2007 10:43 AM
To: IGDA Casual Games SIG Mailing List
Subject: [casual_games] casual multiplayer set up
This is more of a technical question, but we are in the progress of creating
a multiplayer casual game, that runs within the browser.
I was wondering if anyone on the list can give me some
information/guidelines for best practices on building real-time multiplayer
games that run inside the browser i.e. with Flash.
We are working with SmartFoxServer at the moment which seems to be a solid
platform with good performance.
A more concrete question is when we should perform syncing between clients
from the server, and when should we sync from a client host (through the
server)? Or are there better solutions for syncing clients with eachother?
Gert-Jan
Fantazm
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