[casual_games] Torque? Popcap? Or DIY?

John Falconne john.falconne at gmail.com
Tue Nov 6 18:25:34 EST 2007


On Oct 26, 2007 6:21 PM, John Szeder <john at mofactor.com> wrote:

>

>

> Playfirst has been evangelizing their engine for some time now and at a

> glance it appears usable and I think at least one person I know has shipped

> something on it, but I haven't looked at it personally.

>

Looks like it's Torque or the Popcap framework for me then. Not having
access to the source for the Playfirst engine makes it too risky to
even consider. What's the point of releasing the engine in the first
place if you are not going to give developers access to the source?


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