[casual_games] the content problem from a casual gameperspective.

Robert Headley Rheadley at op-games.com
Tue Sep 18 23:46:17 EDT 2007


That's the point though,
Yes, they may be pricey. I just meant that these schools make it out to seem
that anyone can work on videogames.

People feel that since they paid their often pricey tuition, then they are
owed a game job that pays 60k + a year
So they think they have it set.

When in reality, being able to model something in 3ds max does not qualify
you to work on games. You have to have drive and imagination, and actually
design skill. These schools are turning out bucketloads of "artists" that
have technical ability and no soul.

Sorry for the rant.
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