[casual_games] Impact of Netbooks on PC Development?
Juan Gril
juangril at jojugames.com
Tue Dec 16 00:15:13 EST 2008
That's good to know. I think everybody should be testing their games in one
of these (I'm going to get one). If you are developing a game in 800x600,
going to 1024x600 is not that big of a deal. I wonder what's the actual
percentage of games being developed in 1024x768 now.
On Mon, Dec 15, 2008 at 6:36 PM, Kenneth S Rosman <krosman at real.com> wrote:
> It is a little lag-y on the click management but just fine on the hidden
> object. And that said only the really new stuff, I haven't done any sweeping
> checks but so far I would say it handles 2 out of 3 games I try. If anybody
> has any special requests or wants to name some titles for benchmarking let
> me know.
>
>
>
> Also, it is a MSI Wind not an Asus J
>
>
>
> *From:* casual_games-bounces at igda.org [mailto:
> casual_games-bounces at igda.org] *On Behalf Of *Juan Gril
> *Sent:* Monday, December 15, 2008 6:00 PM
> *To:* IGDA Casual Games SIG Mailing List
> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?
>
>
>
> Lennard, they are mostly selling more netbooks with XP installed than
> Linux.
>
> Thanks Ken. How about performance? Is the Atom capable enough to run the
> current crop of games you guys are selling on the Arcade? (those which
> support 800x600 at least).
>
> Juan
>
> On Mon, Dec 15, 2008 at 5:50 PM, Kenneth S Rosman <krosman at real.com>
> wrote:
>
> Agree with James, 1024X768 is not really doable on my Asus Wind. User can
> switch to that resolution but it is not native and does not display really
> well. I would guess that the majority of the "casual consumers" are not
> aware of how to switch screen resolutions.
>
> As for popularity in the US versus rest of the world I would say they are
> selling pretty darn good here in the states too.
>
>
>
> *From:* casual_games-bounces at igda.org [mailto:
> casual_games-bounces at igda.org] *On Behalf Of *James C. Smith
> *Sent:* Monday, December 15, 2008 4:10 PM
>
>
> *To:* 'IGDA Casual Games SIG Mailing List'
>
> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?
>
>
>
> I think the limited screen resolution is going to cause a lot of problems
> for some games. I guess we need to stop assuming that every computer can
> handle 1024 X 768 or higher. 1024 x 600 is common on the netbooks.
>
>
>
> *From:* casual_games-bounces at igda.org [mailto:
> casual_games-bounces at igda.org] *On Behalf Of *Juan Gril
> *Sent:* Monday, December 15, 2008 3:53 PM
> *To:* IGDA Casual Games SIG Mailing List
> *Subject:* [casual_games] Impact of Netbooks on PC Development?
>
>
>
> I'm just curious if any Casual PC developer out there is testing their
> games on the current crop of netbooks (Atom chipsets). We don't see it as
> much of an impact in the US I guess, but outside of the US those laptops are
> selling like hotcakes. Which means pretty soon (if not now already) we are
> going to have a huge audience wanting to play casual games from those
> machines.
>
>
> _______________________________________________
> Casual_Games mailing list
> Casual_Games at igda.org
> http://www.igda.org/casual-subscribe
> Archive: http://www.igda.org/casual-subscribe
> Archive Search:
> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> List FAQ:
> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
>
>
>
> _______________________________________________
> Casual_Games mailing list
> Casual_Games at igda.org
> http://www.igda.org/casual-subscribe
> Archive: http://www.igda.org/casual-subscribe
> Archive Search:
> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> List FAQ:
> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/casual_games/attachments/20081215/6ddd12da/attachment.htm>
More information about the Casual_Games
mailing list