[casual_games] Impact of Netbooks on PC Development?

Juan Gril juangril at jojugames.com
Tue Dec 16 00:15:13 EST 2008


That's good to know. I think everybody should be testing their games in one
of these (I'm going to get one). If you are developing a game in 800x600,
going to 1024x600 is not that big of a deal. I wonder what's the actual
percentage of games being developed in 1024x768 now.



On Mon, Dec 15, 2008 at 6:36 PM, Kenneth S Rosman <krosman at real.com> wrote:


> It is a little lag-y on the click management but just fine on the hidden

> object. And that said only the really new stuff, I haven't done any sweeping

> checks but so far I would say it handles 2 out of 3 games I try. If anybody

> has any special requests or wants to name some titles for benchmarking let

> me know.

>

>

>

> Also, it is a MSI Wind not an Asus J

>

>

>

> *From:* casual_games-bounces at igda.org [mailto:

> casual_games-bounces at igda.org] *On Behalf Of *Juan Gril

> *Sent:* Monday, December 15, 2008 6:00 PM

> *To:* IGDA Casual Games SIG Mailing List

> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?

>

>

>

> Lennard, they are mostly selling more netbooks with XP installed than

> Linux.

>

> Thanks Ken. How about performance? Is the Atom capable enough to run the

> current crop of games you guys are selling on the Arcade? (those which

> support 800x600 at least).

>

> Juan

>

> On Mon, Dec 15, 2008 at 5:50 PM, Kenneth S Rosman <krosman at real.com>

> wrote:

>

> Agree with James, 1024X768 is not really doable on my Asus Wind. User can

> switch to that resolution but it is not native and does not display really

> well. I would guess that the majority of the "casual consumers" are not

> aware of how to switch screen resolutions.

>

> As for popularity in the US versus rest of the world I would say they are

> selling pretty darn good here in the states too.

>

>

>

> *From:* casual_games-bounces at igda.org [mailto:

> casual_games-bounces at igda.org] *On Behalf Of *James C. Smith

> *Sent:* Monday, December 15, 2008 4:10 PM

>

>

> *To:* 'IGDA Casual Games SIG Mailing List'

>

> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?

>

>

>

> I think the limited screen resolution is going to cause a lot of problems

> for some games. I guess we need to stop assuming that every computer can

> handle 1024 X 768 or higher. 1024 x 600 is common on the netbooks.

>

>

>

> *From:* casual_games-bounces at igda.org [mailto:

> casual_games-bounces at igda.org] *On Behalf Of *Juan Gril

> *Sent:* Monday, December 15, 2008 3:53 PM

> *To:* IGDA Casual Games SIG Mailing List

> *Subject:* [casual_games] Impact of Netbooks on PC Development?

>

>

>

> I'm just curious if any Casual PC developer out there is testing their

> games on the current crop of netbooks (Atom chipsets). We don't see it as

> much of an impact in the US I guess, but outside of the US those laptops are

> selling like hotcakes. Which means pretty soon (if not now already) we are

> going to have a huge audience wanting to play casual games from those

> machines.

>

>

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