[casual_games] Impact of Netbooks on PC Development?
James C. Smith
james at reflexive.net
Tue Dec 16 14:42:08 EST 2008
>> Would you have data supporting the majority of users are at 1024x768?
I have limited quantity of data from beta testers but I do not have any hard data to share. Keep in mind I am not developing web/flash games nor games that run in a window by default. I don’t care what resolution their desktop is set to unless they opt out of the default of running the game full screen. Most players run the game full screen which is the default. And most computers are capable of running at 1024 X 768 even if their desktop is set to something lower. I don’t have heaps of data to back up my assertion of what “most” people do with downloadable casual games but I am willing to bet my career on these assumptions and have noticed many other casual game developers doing the same. Many top selling casual games default to full screen 1024 X 768 and still manage to top the charts for months. And none of the 1024 X 768 games we have shipped have caused customer support issues or issues with beta testers.
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org] On Behalf Of alexportilla at pobros.com
Sent: Tuesday, December 16, 2008 11:20 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Impact of Netbooks on PC Development?
Would you have data supporting the majority of users are at 1024x768? This would really be interesting.
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