[casual_games] Impact of Netbooks on PC Development?
Aaron Murray
aaron at tandemgames.com
Tue Dec 16 15:40:50 EST 2008
The only major downside I see is nearly doubling the size of the graphics in
the download. Many portals make the devs pay for bandwidth (I believe).
--
Aaron Murray
Technical Director, Founder
Tandem Games
www.TandemGames.com
www.DomainOfHeroes.com
"Fun for All. All for Fun."
On Tue, Dec 16, 2008 at 2:34 PM, Stephen Triche <Striche at yatecgames.com>wrote:
> There are only two issues I can think of that would cause a person to be
> unable to play in any specific resolution
>
>
>
> 1) Their monitor or video device does not support 1024x768 (extremely
> unlikely these days)
>
> 2) They steadfastly refuse to, or their computer does not support, play in
> full-screen mode.
>
>
>
>
>
> *From:* casual_games-bounces at igda.org [mailto:
> casual_games-bounces at igda.org] *On Behalf Of *Lennard
> *Sent:* Tuesday, December 16, 2008 2:19 PM
>
> *To:* IGDA Casual Games SIG Mailing List
> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?
>
>
>
> Well, this is timely info. as we are about to start our next game and I
> honestly hadn't even considered moving up. 1024x768 it is then.
>
> Thanks,
>
> Lennard Feddersen
>
> CEO, Rusty Axe Games, Inc.
>
> www.RustyAxe.com
>
>
>
> Lennard at RustyAxe.com
>
> P. 250-635-7623 F. 1-309-422-2466
>
> P. July & August 518-863-2317
>
> 5014 Walsh, Terrace, BC, Canada, V8G-4H2
>
>
>
> James C. Smith wrote:
>
> >> Would you have data supporting the majority of users are at 1024x768?
>
>
>
> I have limited quantity of data from beta testers but I do not have any
> hard data to share. Keep in mind I am not developing web/flash games nor
> games that run in a window by default. I don't care what resolution their
> desktop is set to unless they opt out of the default of running the game
> full screen. Most players run the game full screen which is the default.
> And most computers are capable of running at 1024 X 768 even if their
> desktop is set to something lower. I don't have heaps of data to back up my
> assertion of what "most" people do with downloadable casual games but I am
> willing to bet my career on these assumptions and have noticed many other
> casual game developers doing the same. Many top selling casual games
> default to full screen 1024 X 768 and still manage to top the charts for
> months. And none of the 1024 X 768 games we have shipped have caused
> customer support issues or issues with beta testers.
>
>
>
> --James
>
>
>
> *From:* casual_games-bounces at igda.org [
> mailto:casual_games-bounces at igda.org <casual_games-bounces at igda.org>] *On
> Behalf Of *alexportilla at pobros.com
> *Sent:* Tuesday, December 16, 2008 11:20 AM
> *To:* IGDA Casual Games SIG Mailing List
> *Subject:* Re: [casual_games] Impact of Netbooks on PC Development?
>
>
>
> Hi James,
>
> Would you have data supporting the majority of users are at 1024x768? This
> would really be interesting.
>
>
>
>
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