[casual_games] Impact of Netbooks on PC Development?
Stephen Triche
Striche at yatecgames.com
Tue Dec 16 16:00:07 EST 2008
You mean, we just ASK them? That's so crazy it might work!
Did they ask you with a game window or a system/OS popup? I'm going to
assume system/OS for obvious reasons :p.
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org] On Behalf Of Treb Connell
Sent: Tuesday, December 16, 2008 2:58 PM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Impact of Netbooks on PC Development?
Quite a few games have asked me whether I wanted full screen or windowed
the first time they ran. That was nice, and it was always easy to
change it later in the graphics menu.
On Tue, Dec 16, 2008 at 12:52 PM, Hal Barwood <hal at finitearts.com>
wrote:
I worry about the Casual Games biz escalating into the Hard Core biz
with ever-increasing download size and system requirements.
I also wonder about the common practice of full-screen defaults: I've
seen a few games that get stretched horizontally because the engine
doesn't recognize widescreen displays -- for example, 1280x800 (most
current laptops) and 1024x600 (the new netbooks).
Providing a windowed option for customers seems like good etiquette, if
nothing else.
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