[casual_games] iPhone FAQ
Adam Martin
adam.m.s.martin at googlemail.com
Wed Dec 31 22:48:53 EST 2008
I've started a FAQ at http://iphonedevelopmentfaq.com
Only 40 odd faqs right now but adding more as I go...
Sent from my iPhone
On 31 Dec 2008, at 22:02, "Russell Carroll" <rcarroll at reflexive.net>
wrote:
> We're working on an iPhone game and I was considering doing a 'lite'
> version that includes ads in it.
>
> Lemon Team has a great matrix about some of the different options
> available: http://www.lemonteam.com/blog/2008/12/iphone-metrics-and-monetization-solutions-round-up/
>
> I had a couple of additional questions though and I wondered if
> anyone had any real world experience they could share?
>
> First off I was wondering if anyone had used and had an opinion on
> some the different solutions out there.
>
> Secondly, I wondered if anyone had any experience in implementing
> said solutions and what they'd learned in the process. What's
> proven to be the best way to use the ads in-game?
>
> Appreciate the thoughts!
>
> Russell Carroll
> Reflexive Entertainment
> (949) 830-1903 x14
>
>
> _______________________________________________
> Casual_Games mailing list
> Casual_Games at igda.org
> http://www.igda.org/casual-subscribe
> Archive: http://www.igda.org/casual-subscribe
> Archive Search: http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> List FAQ: http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/casual_games/attachments/20090101/0689c255/attachment.html>
More information about the Casual_Games
mailing list