[casual_games] School Related Request
Nick Fortugno
nick at rebelmonkey.com
Thu Jan 10 12:20:30 EST 2008
That would be awesome, Wade. The Team-Up Game was one of the games I was
thinking of specifically for this. We would need about 20-25 licenses for
the whole class.
Thanks so much.
On Jan 9, 2008 2:27 PM, Wade Tinney <wade at largeanimal.com> wrote:
> Hi Nick-
>
> We would be happy to have your students use our TeamUp game and it's level
> editor if that's of interest. It is not technically free (because it's the
> downloadable version that includes the level editor), but we would be happy
> to provide them with licenses. It allows saving/loading of levels.
>
> http://www.largeanimal.com/games/deluxe/girls-inc-teamup
>
> Cheers,
>
> Wade
>
>
>
> ------------------------------
> *From:* casual_games-bounces at igda.org [mailto:
> casual_games-bounces at igda.org] *On Behalf Of *Nick Fortugno
> *Sent:* Wednesday, January 09, 2008 1:11 PM
> *To:* casual_games at igda.org
> *Subject:* [casual_games] School Related Request
>
> Hey there, everyone. As you may know, I have been involved in the
> development of the game design curriculum at Parsons in NYC. Things have
> been growing steadily, and we're going to be offering Game Design 2 for the
> first time next semester.
>
> The focus of this class is level design, and I'm hoping that the class
> will prepare students for professional level design work by having them
> spend the semester building levels for a variety of games. So my hope is to
> have a number of level editing ready games available for school use.
>
> In light of this, I have two questions for the list:
>
> 1) Do you know of any good free or cheap, perhaps online, games that have
> level editors? Preference goes to simple-to-use editors that have some kind
> of save functionality, such that levels can be worked on outside of class
> and viewed in it.
>
> 2) Does anyone have anything that they've worked on that they would be
> interested in donating to Parsons for this purpose? Any old, forgotten games
> with decent editing tools lying around? Aside from the joy of fostering the
> next generation of designers, you'll get to see a pool of prospective hires
> actually working with your tools.
>
> Feel free to reply to me directly on #2. #1 I think might make an
> interesting list topic.
>
> Thanks in advance,
>
> - Nick
>
> --
> Nicholas Fortugno
> Co-Founder/CCO
> Rebel Monkey
> www.rebelmonkey.com
> 347-731-0894
>
> _______________________________________________
> Casual_Games mailing list
> Casual_Games at igda.org
> http://www.igda.org/casual-subscribe
> Archive: http://www.igda.org/casual-subscribe
> Archive Search:
> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> List FAQ:
> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
>
>
--
Nicholas Fortugno
Co-Founder/CCO
Rebel Monkey
www.rebelmonkey.com
347-731-0894
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/casual_games/attachments/20080110/864a3f7b/attachment.html>
More information about the Casual_Games
mailing list