[casual_games] Risks of using OpenGL in casual games

Jeff Murray jmurray at fuelindustries.com
Mon Mar 17 23:31:28 EDT 2008


Hello!

I think I've only posted up on this list a few times, so I'm glad to actually have a good reason to do so at last :)

Perhaps someone here has some stats lying around that they wouldn't mind sharing ... I'm looking for figures on average costs of advergame production. I've been scouring the web and just can't seem to find anything useful / from a viable source. Sure, I can see how many dollars go into the industry but I can't find any average costs of production.

Of course, I know how much we at Fuel Industries build advergames for ... but what about the rest of the world? Does anyone have any figures on this?

Thanks in advance for any pointers / help you guys can give me,
Jeff Murray.
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