[casual_games] Quarterly?
Wade Tinney
wade at largeanimal.com
Mon Mar 31 14:45:31 EDT 2008
We do our own:
http://www.igda.org/wiki/Casual_Games_SIG#IGDA_Casual_Games_Quarterly
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Thomas H. Buscaglia
Sent: Monday, March 31, 2008 2:37 PM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Web 2.0 game
Does the Casual SIG do it's own quarterly publication or just provide
content for the CGA one?
thx
Tom B
At 04:22 PM 3/30/2008, you wrote:
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Guang-
If you really mean platform, then Id cast a vote for the Facebook API
(along with whatever tech your game is written in we use a combo of
Flash/LAMP). The other social network APIs are promising OpenSocial is a
great idea but Facebook is in the lead in terms of maturity, dev
community, and addressable audience. That might not still be the case in a
few months, of course.
Note that when I say maturity, Im talking *relative* maturity. Developing
for Facebook is definitely a bit of a wild west scenario, with the API
changing on a regular basis and sometimes in ways that might break existing
apps. So, launching a game is just one step in the process.
Cheers!
Wade Tinney
Large Animal Games
On Facebook? Check out Bumper Stars!
http://www.bumperstars.com
On 30/03/2008, guang xu <guangxu at fl3dge.com> wrote:
A question to those who are into Web 2.0:
What is the best Web 2.0 game or game platform in your opinion?
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