[casual_games] Dummy voice over

Alfredo Chaves achaves at ecuaserver.net
Mon Oct 27 10:48:01 EDT 2008


Hello Paul,



I have used Audacity (http://audacity.sourceforge.net/), open-source and
Linux/Mac/PC.

Nothing fancy but surely good enough for placeholder audio.

Hope this helps.



Alfredo Chaves

www.bluelizardgames.com



From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Aaron Murray
Sent: October-27-08 6:46 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Dummy voice over



Hi Paul,



Personally I like placeholder audio, but I've been advised against it by
some audio people because sometimes it gets left in, or even worse, the
developers get used to it and they want the real sound/tracks/voice to be
familiar, which can cause problems. That said, I use placeholder audio when
possible.



As for a tool, I've used this web tool before:
http://www.research.att.com/~ttsweb/tts/demo.php



Surely there are some windows tools available, I just haven't used any.



-Aaron

On Mon, Oct 27, 2008 at 4:19 AM, Paul Steven <paul_steven at btinternet.com>
wrote:

I am developing a series of games that have a considerable amount of voice
over. Ideally I would like to record the voice over as late as possible so I
can be sure I have considered all eventualities. However I really need to
have some voice over to enable me to program and test the games. One
possibility is for me to just record a rough version myself however I
wondered if there is any other alternatives? Perhaps there is a program that
I can type into and it will output a wav of text to speech?

Any advice much appreciated!

Thanks

Paul

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--
Aaron Murray
Technical Director, Co-founder
Tandem Games
www.TandemGames.com
www.DomainOfHeroes.com
"Fun for All. All for Fun."

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