[casual_games] Any significant difference in file size of male vs female voice over

Paul Steven paul_steven at btinternet.com
Mon Sep 22 13:33:10 EDT 2008


Thanks Antonio - that is most useful.



Paul



From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Antonio Santamaria
Sent: 22 September 2008 18:15
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Any significant difference in file size of male
vs female voice over



Not sure if this helps, but I have a project that contains the following:
- 2 male voices, 2 female voices
- 126 audio files per person, all the same lines
- most between 2 to 3 seconds each.

As 22Khz, 16-bit mono wav's:
Male 1: 14.5 Megs
Male 2: 10.3 Megs
Female 1: 13.3 Megs
Female 2: 14.7 Megs

As 22Khz, 128-bit mp3's, mono:
Male 1: 5.45 Megs
Male 2: 3.92 Megs
Female 1: 4.98 Megs
Female 2: 5.52 Megs

Note that there was no requirement that actors fall within a specific time
length. The speed at which they read largely depended on who was reading
(these were pro's).

Antonio



Paul Steven wrote:

I seem to recall from many years ago that there was a significant difference
in flie size between female and male voice over recordings. My client has
specified a desire for a female voice over artist for the voice over in a
series of downloadable games and I just wanted to check if using a male
voice over artist would significantly reduce the file size. There will be
quite a lot of voice over - approx 10 to 20mb per game.



Thanks in advance



Paul





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