[casual_games] Casual Tools?

Robert Gordon rob at article19.com
Tue Sep 23 21:31:36 EDT 2008


Correct. I know many Flash developers who never even open Flash...it¹s all
done in code...and those who do use the timeline, essentially use it for
laying out UIs.

Good luck to your son ­ he¹s definitely working with a worthwhile tool!

r o b



| Robert Gordon

| The Article 19 Group Inc.

| phone: 514.938.8512

| email: rob at article19.com

| http://www.article19.com





From: Lennard <Lennard at RustyAxe.com>
Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
Date: Tue, 23 Sep 2008 18:26:48 -0700
To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
Subject: Re: [casual_games] Casual Tools?

A quick Flash question since we are on the topic from a caveman C/C++ guy.
My 15 year old is working on a game design and talking about timelines and
movie clips in Flash. I've always assumed you could use Action Script in a
more traditional "main loop" kind of programming model as well - is that
correct?

Sorry for the hijack - dinner conversation was interesting tonight - he's at
that point where he kind of knows how to do things in a certain way and is
bull headed about accomplishing them that way. Which is all fine - I just
want to make sure I'm not leading him down the garden path by telling him
that there are other ways to skin this cat.

Thanks in advance,
Lennard Feddersen
CEO, Rusty Axe Games, Inc.
www.RustyAxe.com <http://www.RustyAxe.com>

Lennard at RustyAxe.com
P. 250-635-7623 F. 1-309-422-2466
P. July & August 518-863-2317
5014 Walsh, Terrace, BC, Canada, V8G-4H2


J R wrote:

>

> There is always room for improvement and growth. There are some good

> engines out there depending on your needs and most of are rather

> extensible.

>

> My personal favs of the crossplatform variety are Unity 3D, Torque

> Game Builder, and Flash.

>

> Most types of titles can be put together in any of the packages.

>

> On Tue, Sep 23, 2008 at 5:30 PM, Audry Taylor <talshannon at hotmail.com>

> <mailto:talshannon at hotmail.com> wrote:

>

>

>>

>> Are there many game engines or middleware tools for the Casual sector? Are

>> they good or would you say this is an area that has room for growth?

>>

>> (I thought the subject might spark a little conversation!)

>>

>> -A

>>

>>

>> ________________________________

>> Want to do more with Windows Live? Learn "10 hidden secrets" from Jamie.

>> Learn Now

>> _______________________________________________

>> Casual_Games mailing list

>> Casual_Games at igda.org

>> http://www.igda.org/casual-subscribe

>> Archive: http://www.igda.org/casual-subscribe

>> Archive Search:

>> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8

>> List FAQ:

>> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ

>>

>>

>>

>>

>

> _______________________________________________

> Casual_Games mailing list

> Casual_Games at igda.org

> http://www.igda.org/casual-subscribe

> Archive: http://www.igda.org/casual-subscribe

> Archive Search:

> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8

> List FAQ:

> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ

>

>

>



_______________________________________________
Casual_Games mailing list
Casual_Games at igda.org
http://www.igda.org/casual-subscribe
Archive: http://www.igda.org/casual-subscribe
Archive Search:
http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
List FAQ:
http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/casual_games/attachments/20080923/b3f9029d/attachment.htm>


More information about the Casual_Games mailing list