[casual_games] HTML5 as a games medium
Bernard François
bernardfrancois at gmail.com
Mon Nov 2 02:42:47 EST 2009
I can imagine cheating would be a problem in case online high score
tables are involved.
Bernard
On Sat, Oct 31, 2009 at 7:30 PM, Brent Silby <brent at def-logic.com> wrote:
> I've been making games in dhtml for years (see www.def-logic.com), and they
> are popular. But the comments re: protecting source are quite correct. The
> most you can do is obfusticate the code. They are also difficult to license,
> since people prefer a single swf that can be integrated into their sites.
> I've recently converted all my dhtml games to Flash. Visibly there is no
> difference, but the swf files are easier to distribute.
>
> Cheeers
> BRENT SILBY
>
>
>
> On Sun, Nov 1, 2009 at 6:12 AM, Andrea Fryer <andrea.fryer at gmail.com> wrote:
>>
>> As a former web designer and as someone who has however always wanted to
>> make their own games (if for nothing more than her kids) and as a person who
>> knew HTML and CSS but just didn't know any of the programming languages,
>> this looks exciting!
>>
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>
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