[casual_games] HTML5 as a games medium

Bernard François bernardfrancois at gmail.com
Mon Nov 2 02:42:47 EST 2009


I can imagine cheating would be a problem in case online high score
tables are involved.

Bernard

On Sat, Oct 31, 2009 at 7:30 PM, Brent Silby <brent at def-logic.com> wrote:

> I've been making games in dhtml for years (see www.def-logic.com), and they

> are popular. But the comments re: protecting source are quite correct. The

> most you can do is obfusticate the code. They are also difficult to license,

> since people prefer a single swf that can be integrated into their sites.

> I've recently converted all my dhtml games to Flash. Visibly there is no

> difference, but the swf files are easier to distribute.

>

> Cheeers

> BRENT SILBY

>

>

>

> On Sun, Nov 1, 2009 at 6:12 AM, Andrea Fryer <andrea.fryer at gmail.com> wrote:

>>

>> As a former web designer and as someone who has however always wanted to

>> make their own games (if for nothing more than her kids) and as a person who

>> knew HTML and CSS but just didn't know any of the programming languages,

>> this looks exciting!

>>

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>

>

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