[casual_games] Girls/women and casual games - a psychological study TBD.... input? ideas?

Jesper Juul jesper at soupgames.net
Wed Nov 4 11:09:00 EST 2009


You probably know the following sources, but I am listing them to be sure:

-Mia Consalvo has studied fans of Mystery Case Files:
http://portal.acm.org/citation.cfm?id=1536531

-My recent book features a survey and interviews with the mostly female
players from Gamezebo: http://www.jesperjuul.net/casualrevolution/


On Thu, Oct 29, 2009 at 11:41, Andrea Lewis <helloandrea at gmail.com> wrote:


> Hi all -

>

> First, I did check the archives before making this post and decided that

> it would be worthwhile to poll opinion.

>

> I am currently pursuing an MSc in CyberPsychology in the UK and would like

> to do my thesis research on women and gaming, specifically casual gaming.

> My main issue/problem is that I have yet to carve out a clear research

> question... however, I know the issues that have led me to this topic and so

> I thought I would share and see if others might have opinion or insight that

> would help me to get closer to my topic...

>

> 1) I am tired of hearing that women/girls dont play video games

> 2) I am bothered that when I do hear discussions that acknowledge that

> women play casual games, the next sentence often dismisses casual games as

> "not real games"

> 3) I dont think that women only play "fluffy cute" games and are opposed to

> killing, shooting, competitive games

> 4) I am curious about the biological differences in men and women that may

> make one gender more inclined to a certain type of socialization, but I

> think everyone is unique

> 5) I would like to uncover something profound about women and gaming

> culture

> 6) I would like to approach casual games and casual game play with a

> seriousness that may have been overlooked in the past

> 7) I am interested in in-depth interviews with female gamers as well as

> with uncovering broader statistics

> 8) I am very interested in women and game addiction and how it might differ

> from male game addiction (the predominant population currently studied).

> 9) While my access may be limited, I am definitely interested in

> cross-cultural and cross-generational aspects of female gamers

> 10) I think casual games kick ass.

>

> So far, that is my personal hot list of why I want to explore this area.

> If it sparks something in you and you are moved to reply, comment, argue,

> dismiss... by all means please do so -- whether here publicly or privately

> to me... Also, if you have come across research, articles, books, please

> share as I am amassing an enormous list of resources.

>

> Thank you,

> Andrea

>

> ps - I am a digital media project manager and recruiter, lived in NYC

> and worked in the media industry for 10+ years before returning for my

> masters... Now living in the UK, just ran into some old friends at

> www.gamecity.org... and, among other things, games are a passion but I am

> by no means a "gamer" - I am a bit more interested in the business and

> culture of games. I also focus on women as a population because, well, I am

> one.

>

>

>

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