[casual_games] Unity 3D
Juan Gril
juangril at jojugames.com
Thu Aug 26 11:03:53 EDT 2010
I agree 100% with what Jeff and Grant are saying are the biggest hurdles
with Unity right now. Here at Joju we have one project in development, and
we are having a great time with it, despite those flaws. The devs in the
project are quite happy because of the fact that they don't have to work
with Flash :).
We may start a mobile game in a month, and if we do we'll use it too.
Cheers,
Juan
On Thu, Aug 26, 2010 at 7:35 AM, Iestyn Lloyd <iestyn at gmail.com> wrote:
> Yeah, lack of Scene merge is quite a pain..
>
>
> On Thu, Aug 26, 2010 at 3:33 PM, Grant Shonkwiler <gshonk at gmail.com>wrote:
>
>> We use it here at Megatouch Games. We love it, the biggest problem we are
>> having is with the source control (Asset Server) it doesn't really want to
>> play well with more than one or two people working on a game. Also there is
>> no scene merge, hopefully they will fix this soon because it is crippling if
>> you are trying to make a project with a big team.
>>
>> Let me know if anyone has found a work around for this, we just all have
>> our own sandboxes in each project and hand merge stuff.
>>
>> Grant Shonkwiler
>>
>>
>> On Thu, Aug 26, 2010 at 10:10 AM, Jeff Murray <
>> jeff at psychicparrotgames.com> wrote:
>>
>>> Hey iestyn,
>>>
>>> I've been using Unity for 3 years now and I think it's an incredible
>>> engine. I've produced browser-based games, desktop apps for Mac and PC and
>>> iPhone games (if you have an iphone, I built the skateboarding game MikeV:
>>> Do or Die with Unity iPhone).
>>>
>>> Up until Unity 3, its biggest failing was not having a debugger ... since
>>> that's now a part of Unity 3, in my opinion, the biggest failing right now
>>> is that it doesn't exactly handle 2d (UI included) very well. Sure, you can
>>> make 2d games and UI but there's no dedicated 2d framework to make it easier
>>> on the devs. It's always 3d pretending to be 2d, if you know what I mean.
>>> There were plans to have a fast 2d framework built in to Unity 3, but it
>>> didn't make it in. That's my only major gripe, tbh.
>>>
>>> The amount of positives totally outweigh the negatives. I get tempted to
>>> check out other engines every once in a while - and I do - but I always end
>>> up coming back to Unity.
>>>
>>> Cheers!
>>> Jeff.
>>>
>>>
>>>
>>> On 2010-08-26, at 8:36 AM, Iestyn Lloyd wrote:
>>>
>>> Hi List,
>>>
>>> How many people here are using Unity for game dev? I've made a couple of
>>> small web games now, and started making an iPhone/iPad/Android game, and I'm
>>> extremely impressed. The beta of Unity 3 is absolutely *amazing*...
>>>
>>> Anyone care to share their thoughts on Unity?
>>>
>>> Cheers,
>>>
>>> iestyn
>>>
>>> --
>>> http://iestyn.net
>>> http://twitter.com/yezzer
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