[casual_games] Unity 3D

Juan Gril juangril at jojugames.com
Thu Aug 26 11:03:53 EDT 2010


I agree 100% with what Jeff and Grant are saying are the biggest hurdles
with Unity right now. Here at Joju we have one project in development, and
we are having a great time with it, despite those flaws. The devs in the
project are quite happy because of the fact that they don't have to work
with Flash :).

We may start a mobile game in a month, and if we do we'll use it too.

Cheers,

Juan


On Thu, Aug 26, 2010 at 7:35 AM, Iestyn Lloyd <iestyn at gmail.com> wrote:


> Yeah, lack of Scene merge is quite a pain..

>

>

> On Thu, Aug 26, 2010 at 3:33 PM, Grant Shonkwiler <gshonk at gmail.com>wrote:

>

>> We use it here at Megatouch Games. We love it, the biggest problem we are

>> having is with the source control (Asset Server) it doesn't really want to

>> play well with more than one or two people working on a game. Also there is

>> no scene merge, hopefully they will fix this soon because it is crippling if

>> you are trying to make a project with a big team.

>>

>> Let me know if anyone has found a work around for this, we just all have

>> our own sandboxes in each project and hand merge stuff.

>>

>> Grant Shonkwiler

>>

>>

>> On Thu, Aug 26, 2010 at 10:10 AM, Jeff Murray <

>> jeff at psychicparrotgames.com> wrote:

>>

>>> Hey iestyn,

>>>

>>> I've been using Unity for 3 years now and I think it's an incredible

>>> engine. I've produced browser-based games, desktop apps for Mac and PC and

>>> iPhone games (if you have an iphone, I built the skateboarding game MikeV:

>>> Do or Die with Unity iPhone).

>>>

>>> Up until Unity 3, its biggest failing was not having a debugger ... since

>>> that's now a part of Unity 3, in my opinion, the biggest failing right now

>>> is that it doesn't exactly handle 2d (UI included) very well. Sure, you can

>>> make 2d games and UI but there's no dedicated 2d framework to make it easier

>>> on the devs. It's always 3d pretending to be 2d, if you know what I mean.

>>> There were plans to have a fast 2d framework built in to Unity 3, but it

>>> didn't make it in. That's my only major gripe, tbh.

>>>

>>> The amount of positives totally outweigh the negatives. I get tempted to

>>> check out other engines every once in a while - and I do - but I always end

>>> up coming back to Unity.

>>>

>>> Cheers!

>>> Jeff.

>>>

>>>

>>>

>>> On 2010-08-26, at 8:36 AM, Iestyn Lloyd wrote:

>>>

>>> Hi List,

>>>

>>> How many people here are using Unity for game dev? I've made a couple of

>>> small web games now, and started making an iPhone/iPad/Android game, and I'm

>>> extremely impressed. The beta of Unity 3 is absolutely *amazing*...

>>>

>>> Anyone care to share their thoughts on Unity?

>>>

>>> Cheers,

>>>

>>> iestyn

>>>

>>> --

>>> http://iestyn.net

>>> http://twitter.com/yezzer

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