[casual_games] Jonathan Blow interview: Do you believe social games are evil? “Yes. Absolutely.”
Jeff Murray
jeff at psychicparrotgames.com
Tue Feb 15 17:17:06 EST 2011
Personally, I think Jonathan is spot on in what he's saying. I love the guy - he is the only 'celeb' game guy actually talking about this kind of stuff. I wish more celebs in games would consider the moral and social implications of the systems we take for granted!
Jeff
On 2011-02-15, at 4:31 PM, Lennard Feddersen wrote:
> Not fair taking Mr. Blow's statement out of context like that for a 2 word sound bite.
>
> His point, read in context, is entirely valid.
>
> Lennard Feddersen
> Owner, Rusty Axe Games,
> www.RustyAxe.com
> 250-635-7623
>
>
> On 15/02/2011 10:03 AM, oscar is oscar wrote:
>> Wondering if anyone has an opinion on Mr. Blow's statement. See the
>> full article at the link below. ;)
>>
>> <SNIP>
>> PC Gamer: About that lecture you gave recently. I wanted to ask you
>> about social games. And I know you don’t like that as a title.
>>
>> Jonathan Blow: Did I say that in my speech actually?
>>
>> PC Gamer: Well, you called them evil.
>>
>> Jonathan Blow: No, I mean the name “social games.”
>>
>> PC Gamer: I think you said you don’t like it being attributed to some
>> of those games?
>>
>> Jonathan Blow: Well, they’re not very social. A game like World of
>> Warcraft or Counter-Strike or whatever is way more social. Because you
>> actually meet new people in clans or guilds. You go do activities
>> together and help each other out, right?
>>
>> [With certain social games] it’s about the game exploiting your
>> friends list that you already made, so it’s not really about meeting
>> people. And it’s not really about doing things with them because
>> you’re never playing at the same time. It’s about using your friends
>> as resources to progress in the game, which is the opposite of actual
>> sociality or friendship. Maybe not exactly, but it’s not the same
>> thing, right? They’re really just called social games because they run
>> on social networks but they’re way less [social] – like sitting down
>> and playing a board game with friends at a party is a way more social
>> game. That’s an intensely social experience, right? So, like whatever.
>> I hate that name.
>>
>> PC Gamer: Do you still think social games are “evil” then?
>>
>> Jonathan Blow: Yes. Absolutely. There’s no other word for it except
>> evil. Of course you can debate anything, but the general definition of
>> evil in the real world, where there isn’t like the villain in the
>> mountain fortress, is selfishness to the detriment of others or to the
>> detriment of the world. And that’s exactly what [most of these games
>> are].
>> </SNIP>
>> http://www.pcgamer.com/2011/02/15/jonathan-blow-interview-social-game-designers-goal-is-to-degrade-the-players-quality-of-life/
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Jeff Murray
Founder, PsychicParrot Games
twitter @psychicparrot
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