[casual_games] Casual_Games Digest, Vol 69, Issue 6
Tom Park
gtompark at gmail.com
Wed Jul 13 14:39:29 EDT 2011
>sensors, ie an alelerometer tuned to a back and forth motion that would be
>attached to a tooth brush, making ever possible action/object become part
of
>a game system
That sounds a bit like Jesse Schell's DICE 2010 talk (precursor to his
Gamepocalypse talk).
>Also do you think that casual gaming is the new hardcore?
While Dchoc's Army Attack, Zynga's Empires & Allies, Kabam's games, and
others aren't exactly hardcore, it does seem that elements of core gaming
are becoming more casual.
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