[casual_games] Defining 'Casual Game'
Andrew
whelandrew at gmail.com
Wed Apr 25 14:04:47 EDT 2012
I believe that "casual game" is a buzz term used to appeal to a market
of customers who generally only see video games as a big investment of
their time or effort. Perhaps the most defining aspect of a casual game
is it's accessibility to the player. A casual game is often available on
multiple platforms through a an interface that takes little effort to
start it up. Otherwise, casual games are just every other game that has
been made in the past with a catchy new category name and, often, a
whole lot of micro-purchasing.
On 4/24/12 2:01 AM, Sheri Rubin wrote:
> Hi All,
>
> It's time for another topic of the week, this one sure to raise some
> eyebrows: Defining 'Casual Game'. It comes from one of you - so
> sending stuff in works!
>
> Has the definition of a 'casual game' changed over the last few years?
> Do you think it has changed for you? for your company? for your target
> audience? for the press? What difference has that change made?
>
> As always, if you have any suggestions please feel free to send them
> to me at sheri at designdirectdeliver.com.
>
> Stay awesome!
> Sheri
>
> --
> *Sheri Rubin*
> Founder and CEO
>
> *Design Direct Deliver*
> Website: http://www.designdirectdeliver.com
> Email: sheri at designdirectdeliver.com
> <mailto:sheri at designdirectdeliver.com>
>
>
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