[casual_games] TOW: Had Enough
Sheri Rubin
sheri at designdirectdeliver.com
Mon Mar 26 14:07:17 EDT 2012
Hi All,
It's time for another Topic of the Week - this time it's called "Had
Enough":
What sins must a game commit before you can no longer summon the
willpower to continue playing? Are there certain features, mechanics,
story lines that a game can have that makes you instantly stop playing it?
As always, if you have topic suggestions please email me at
sheri at designdirectdeliver.com.
Stay awesome!
Sheri
--
*Sheri Rubin*
Founder and CEO
*Design Direct Deliver*
Website: http://www.designdirectdeliver.com
Email: sheri at designdirectdeliver.com <mailto:sheri at designdirectdeliver.com>
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