[casual_games] TOW: Had Enough
Nacho Pintos
nacho.pintos at gmail.com
Mon Mar 26 14:12:56 EDT 2012
Long, long, long intros with lots of text. When I play a game for the first
time, I want to play, not press 'B' for 15 minutes.
(That's why I play so few JRPGs :D)
On Mon, Mar 26, 2012 at 8:07 PM, Sheri Rubin
<sheri at designdirectdeliver.com>wrote:
> Hi All,
>
> It's time for another Topic of the Week - this time it's called "Had
> Enough":
>
> What sins must a game commit before you can no longer summon the willpower
> to continue playing? Are there certain features, mechanics, story lines
> that a game can have that makes you instantly stop playing it?
>
> As always, if you have topic suggestions please email me at
> sheri at designdirectdeliver.com.
>
> Stay awesome!
> Sheri
>
> --
> *Sheri Rubin*
> Founder and CEO
>
> *Design Direct Deliver*
> Website: http://www.designdirectdeliver.com
> Email: sheri at designdirectdeliver.com
>
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