[casual_games] TOW: Had Enough

Nacho Pintos nacho.pintos at gmail.com
Mon Mar 26 14:12:56 EDT 2012


Long, long, long intros with lots of text. When I play a game for the first
time, I want to play, not press 'B' for 15 minutes.

(That's why I play so few JRPGs :D)

On Mon, Mar 26, 2012 at 8:07 PM, Sheri Rubin
<sheri at designdirectdeliver.com>wrote:


> Hi All,

>

> It's time for another Topic of the Week - this time it's called "Had

> Enough":

>

> What sins must a game commit before you can no longer summon the willpower

> to continue playing? Are there certain features, mechanics, story lines

> that a game can have that makes you instantly stop playing it?

>

> As always, if you have topic suggestions please email me at

> sheri at designdirectdeliver.com.

>

> Stay awesome!

> Sheri

>

> --

> *Sheri Rubin*

> Founder and CEO

>

> *Design Direct Deliver*

> Website: http://www.designdirectdeliver.com

> Email: sheri at designdirectdeliver.com

>

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