[game_edu] Fwd: [IFIP-EC-NEWS] GAMEON'2010, November 17-19, 2010, Holiday Inn, Leicester, UK, 2ND CFP
Susan Gold
goldfile at gmail.com
Sun Aug 29 20:38:00 EDT 2010
Begin forwarded message:
> From: philippe.geril at eurosis.org
> Date: August 20, 2010 11:58:19 AM EDT
> To: ICEC at listserver.tue.nl
> Subject: [IFIP-EC-NEWS] GAMEON'2010, November 17-19, 2010, Holiday
> Inn, Leicester, UK, 2ND CFP
>
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>
> GAMEON'2010
>
> November 17 - 19, 2010
> SECOND CALL FOR PAPERS
>
> Holiday Inn Leicester
> Leicester, United Kingdom
>
> Organized by
> The European Technology Institute
>
> Sponsored by:
> EUROSIS
> de Montfort University
>
> In Cooperation with
> Ghent University, Larian Studios, The Moves Institute, Binary
> Illusions, ModelBenders LLC, Delft University of Technology
>
> Dear Colleague,
>
> This is a reminder that the submission deadline
> period from August 30 to September 15th for
> GAMEON'2010 starts in TEN DAYS TIME.
>
> More information about the event can
> be found here
>
> A quick reminder of the topics for the 2010 GAMEON
> [ ] Games Methodology
> [ ] Artificial Intelligence
> [ ] Physics and Simulation
> [ ] 3D Scalability
> [ ] Facial Animation
> [ ] Skeletal Animation and Fully Scaled Rendering
> [ ] 3-D in Game Animation
> [ ] Modelling of Virtual Worlds
> [ ] Tools
> [ ] Games Design
> [ ] Rendering
> [ ] Security
> [ ] Voice Interaction
> [ ] Cognitive Psychology
> [ ] Affective Computing
> [ ] Artistic Input
> [ ] Storytelling and Natural Language Processing
> [ ] Applications
> [ ] Games Console Design
> [ ] Online Gaming and Gaming Security
> [ ] Networked Gaming and MMOG's
> [ ] Game Analysis
> [ ] Games for Training
> [ ] Serious Gaming
> [ ] Wargaming
> [ ] Handheld Gaming
> [ ] Perceptual User Interfaces
> [ ] Robot Based Gaming
> [ ] European Projects
> [ ] Exhibition
> [ ] Poster session
> [ ] Student Session
>
> ESM Conference Committee
>
> General Conference Chair
>
> Aladdin Ayesh, De Montfort University, Faculty of Technology,
> Leicester, United Kingdom
>
> International Programme Committee
>
> Game Development Methodology
>
> Track Chair: Licinio Roque, University of Coimbra, Coimbra, Portugal
> Joaquim Ramos de Carvalho, University of Coimbra, Portugal
> Oscar Mealha, University of Aveiro, Portugal
> Jari Multisilta, University of Tampere, Finland
> Esteban Clua, Universidade Federal Fluminense, Brasil
>
> Physics and Simulation
>
> Graphics Simulation and Techniques
> Ian Marshall, Coventry University, Coventry, United Kingdom
> Marco Roccetti, University of Bologna, Bologna, Italy
>
> Facial, Avatar, NPC, 3D in Game Animation
> Marco Gillies, Goldsmiths University of London, London, United Kingdom
> Mariofanna (Fanni) Milanova, University of Arkansas at Little Rock,
> Little Rock, USA
> Yoshihiro Okada, Kyushu University, Kasuga, Fukuoka, Japan
> Paolo Remagnino, Kingston University, Kingston Upon Thames, United
> Kingdom
> Marcos Rodrigues, Sheffield Hallam University, Sheffield, United
> Kingdom
> Joao Manuel Tavares, FEUP, Porto, Portugal
>
> Rendering Techniques
> Sushil Bhakar, Concordia University, Montreal, Canada
> Joern Loviscach, Hochschule Bremen, Bremen, Germany
> Frank Puig, University of Informatics Sciences, Havana, Cuba
>
> Artificial Intelligence
>
> Artificial Intelligence and Simulation Tools for Game Design
> Maria Arinbjarnar, University of York, York, United Kingdom
> Stephane Assadourian, UBISOFT, Montreal, Canada
> Jonathan Attfield, Supermassive Games, Guildford, United Kingdom
> Mokhtar Beldjehem, Ecole Polytechnique de Montreal, Montreal, Canada
> Cameron Browne, United Kingdom
> Michael Buro, University of Alberta, Edmonton, Canada
> Flavio Soares Correa da Silva, USP, Sao Paulo, Brazil
> Patrick Dickinson, Lincoln University, Lincoln, United Kingdom
> Abdennour El-Rhalibi, Liverpool John Moores University, Liverpool,
> United Kingdom
> Antonio J. Fernandez, Universidad de Malaga, Malaga, Spain
> Marek Grzes, University of York, York, United Kingdom
> Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
> David King, University of Abertay, Dundee, United Kingdom
> Sandy Louchart. Herriot-Watt University, Edinburgh, United Kingdom
> Tshilidzi Marwala, University of Witwatersrand, Johannesburg, South-
> Africa
> David Moffat, Glasgow Caledonian University, Glasgow, United Kingdom
> Gregory Paull, The MOVES Institute, Naval Postgraduate School,
> Monterey, USA
> Oryal Tanir, Bell Canada, Montreal, Canada
> Christian Thurau, Universitaet Bielefeld, Bielefeld, Germany
> Miguel Tsai, Ling Tung University, Taichung, Taiwan
> Hans Vangheluwe, McGill University, Montreal, Canada
> Ian Watson, University of Auckland, Auckland, New Zealand
>
> Learning & Adaptation
> Christian Bauckage, University of Bonn, Sankt Augustin, Germany
> Christos Bouras, University of Patras, Patras, Greece
> Adriano Joaquim de Oliveira Cruz, Univ. Federal de Rio de Janeiro,
> Rio de Janeiro, Brazil
> Chris Darken, The MOVES Institute, Naval Postgraduate School,
> Monterey, USA
> Andrzej Dzielinski, Warsaw University of Technology, Warsaw, Poland
> Maja Pivec, FH JOANNEUM, University of Applied Sciences, Graz, Austria
> Tina Wilson, The Open University, Milton Keynes, United Kingdom
>
> Intelligent/Knowledgeable Agents
> Nick Hawes, University of Birmingham, United Kingdom
> Wenji Mao, Chinese Academy of Sciences, Beijing, China P.R.
> Marco Remondino, University of Turin, Turin, Italy
>
> Collaboration & Multi-agent Systems
> Victor Bassilious, University of Abertay, Dundee, United Kingdom
> Sophie Chabridon, Groupe des Ecoles de Telecommunications, Paris,
> France
>
> Opponent Modelling
> Pieter Spronck, University of Maastricht, Maastricht, The Netherlands
> Ingo Steinhauser, Binary Illusions, Braunschweig, Germany
> Andrew Ware, University of Glamorgan, Pontypridd, United Kingdom
>
> Peripheral
>
> Voice Interaction
>
> TBA
>
> Psychology, Affective Computing and Emotional Gaming
>
> Myriam Abramson, US Naval Research Laboratory, USA
> Gianna Cassidy, eMotion-Lab, Glasgow, UK
> David Farrell, eMotion-Lab, Glasgow, UK
> Eva Hudlicka, Psychometrix Associates, Blacksburg, USA
> Romana Khan, eMotion-Lab, Glasgow, UK
> Brian McDonald, eMotion-Lab, Glasgow, UK
> David Moffat, eMotion-Lab, Glasgow Caledonian University, UK
> Jon Sykes, eMotion-Lab, Glasgow Caledonian University, UK
> Thomas Welsh, eMotion-Lab, Glasgow, UK
>
> Artistic input to game and character design
>
> Anton Eliens, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands
> Olli Leino, IT-University of Copenhagen, Copenhagen, Denmark
> Sean Pickersgill, University of South Australia, Adelaide, Australia
> Richard Wages, Nomads Lab, Koln, Germany
>
> Storytelling and Natural Language Processing
>
> Jenny Brusk, Gotland University College, Gotland, Sweden
> Terry Harpold, University of Florida, Gainesville, USA
> Laurie Taylor, University of Florida, Gainesville, USA
> Ruck Thawonmas, Ritsumeikan University, Kusatsu, Shiga, Japan
> Clark Verbrugge, McGill University, Montreal, Canada
>
> Modelling of Virtual Worlds
>
> Rafael Bidarra, Delft University of Technology, Delft, The Netherlands
> Marc van Kreveld, Universiteit Utrecht, Utrecht, The Netherlands
>
> Online Gaming and Security Issues in Online Gaming
>
> Marco Furini, University of Modena and Reggio Emiliano, Modena, Italy
> Pal Halvorsen, University of Oslo, Oslo, Norway
> Fredrick Japhet Mtenzi, School of Computing, Dublin, Ireland
> Andreas Petlund, University of Oslo, Oslo, Norway
> Jouni Smed, University of Turku, Turku, Finland
> Knut-Helge Vik, University of Oslo, Oslo, Norway
>
> MMOG's
>
> Michael J. Katchabaw, The University of Western Ontario, London,
> Canada
> Jens Mueller-Iden, University of Munster, Munster, Germany
> Alice Leung, BBN Technologies, Cambridge, USA
> Shea Street, Tantrum Games
> Mike Zyda, USC Viterbi School of Engineering, Marina del Rey, USA
>
> Serious Gaming
>
> Games Analysis
> Clive Chandler, Staffordshire University, Stoke-on-Trent, United
> Kingdom
>
> Wargaming Aerospace Simulations, Board Games etc....
> Roberto Beauclair, Institute for Pure and Applied Maths., Rio de
> Janeiro, Brazil
> Richard Ferdig, University of Florida, Gainesville, USA
> Henry Lowood, Stanford University Libraries, Stanford, USA
> Tony Manninen, University of Oulu, Oulu, Finland
> Jaap van den Herik, Tilburg University, Tilburg, The Netherlands
>
> Games for training
> Michael J. Katchabaw, The University of Western Ontario, London,
> Canada
> Jens Mueller-Iden, Universitaet Muenster, Muenster, Germany
> Roger Smith, US Army, Orlando, USA
>
> Games Applications in Education, Government, Health, Corporate,
> First Responders and Science
> Russell Shilling, Office of Naval Research, Arlington VA, USA
>
> Games Interfaces - Playing outside the Box
>
> Games Console Design
> Chris Joslin, Carleton University, Ottawa, Canada
>
> Mobile Gaming
> Stefano Cacciaguera, University of Bologna, Bologna, Italy
> Sebastian Matyas, Otto-Friedrich-Universitaet Bamberg, Bamberg,
> Germany
>
> Perceptual User Interfaces for Games
> Tony Brooks, Aalborg University Esbjerg, Esbjerg, Norway
> Michael Haller, Upper Austria University of Applied Sciences,
> Hagenberg, Austria
> Kostas Karpouzis, Technical University of Athens, Athens, Greece
> Lachlan M. MacKinnon, University of Abertay, Dundee, United Kingdom
>
> Regards
> Philippe
>
> Philippe Geril Tel: +32.59.255.330
> EUROSIS -ETI Fax: +32.59.255339
> Greenbridge NV E-mail: philippe.geril at eurosis.org
> Wetenschapspark 1 E-mail: pgeril at yahoo.co.uk
> Plassendale 1 URL: http://www.eurosis.org
> B-8400 Ostend
> Belgium
>
>
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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