[game_edu] Fwd: [IFIP-EC-NEWS] GAMEON'2010, November 17-19, 2010, Holiday Inn, Leicester, UK, 2ND CFP

Susan Gold goldfile at gmail.com
Sun Aug 29 20:38:00 EDT 2010




Begin forwarded message:


> From: philippe.geril at eurosis.org

> Date: August 20, 2010 11:58:19 AM EDT

> To: ICEC at listserver.tue.nl

> Subject: [IFIP-EC-NEWS] GAMEON'2010, November 17-19, 2010, Holiday

> Inn, Leicester, UK, 2ND CFP

>

> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE

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>

> GAMEON'2010

>

> November 17 - 19, 2010

> SECOND CALL FOR PAPERS

>

> Holiday Inn Leicester

> Leicester, United Kingdom

>

> Organized by

> The European Technology Institute

>

> Sponsored by:

> EUROSIS

> de Montfort University

>

> In Cooperation with

> Ghent University, Larian Studios, The Moves Institute, Binary

> Illusions, ModelBenders LLC, Delft University of Technology

>

> Dear Colleague,

>

> This is a reminder that the submission deadline

> period from August 30 to September 15th for

> GAMEON'2010 starts in TEN DAYS TIME.

>

> More information about the event can

> be found here

>

> A quick reminder of the topics for the 2010 GAMEON

> [ ] Games Methodology

> [ ] Artificial Intelligence

> [ ] Physics and Simulation

> [ ] 3D Scalability

> [ ] Facial Animation

> [ ] Skeletal Animation and Fully Scaled Rendering

> [ ] 3-D in Game Animation

> [ ] Modelling of Virtual Worlds

> [ ] Tools

> [ ] Games Design

> [ ] Rendering

> [ ] Security

> [ ] Voice Interaction

> [ ] Cognitive Psychology

> [ ] Affective Computing

> [ ] Artistic Input

> [ ] Storytelling and Natural Language Processing

> [ ] Applications

> [ ] Games Console Design

> [ ] Online Gaming and Gaming Security

> [ ] Networked Gaming and MMOG's

> [ ] Game Analysis

> [ ] Games for Training

> [ ] Serious Gaming

> [ ] Wargaming

> [ ] Handheld Gaming

> [ ] Perceptual User Interfaces

> [ ] Robot Based Gaming

> [ ] European Projects

> [ ] Exhibition

> [ ] Poster session

> [ ] Student Session

>

> ESM Conference Committee

>

> General Conference Chair

>

> Aladdin Ayesh, De Montfort University, Faculty of Technology,

> Leicester, United Kingdom

>

> International Programme Committee

>

> Game Development Methodology

>

> Track Chair: Licinio Roque, University of Coimbra, Coimbra, Portugal

> Joaquim Ramos de Carvalho, University of Coimbra, Portugal

> Oscar Mealha, University of Aveiro, Portugal

> Jari Multisilta, University of Tampere, Finland

> Esteban Clua, Universidade Federal Fluminense, Brasil

>

> Physics and Simulation

>

> Graphics Simulation and Techniques

> Ian Marshall, Coventry University, Coventry, United Kingdom

> Marco Roccetti, University of Bologna, Bologna, Italy

>

> Facial, Avatar, NPC, 3D in Game Animation

> Marco Gillies, Goldsmiths University of London, London, United Kingdom

> Mariofanna (Fanni) Milanova, University of Arkansas at Little Rock,

> Little Rock, USA

> Yoshihiro Okada, Kyushu University, Kasuga, Fukuoka, Japan

> Paolo Remagnino, Kingston University, Kingston Upon Thames, United

> Kingdom

> Marcos Rodrigues, Sheffield Hallam University, Sheffield, United

> Kingdom

> Joao Manuel Tavares, FEUP, Porto, Portugal

>

> Rendering Techniques

> Sushil Bhakar, Concordia University, Montreal, Canada

> Joern Loviscach, Hochschule Bremen, Bremen, Germany

> Frank Puig, University of Informatics Sciences, Havana, Cuba

>

> Artificial Intelligence

>

> Artificial Intelligence and Simulation Tools for Game Design

> Maria Arinbjarnar, University of York, York, United Kingdom

> Stephane Assadourian, UBISOFT, Montreal, Canada

> Jonathan Attfield, Supermassive Games, Guildford, United Kingdom

> Mokhtar Beldjehem, Ecole Polytechnique de Montreal, Montreal, Canada

> Cameron Browne, United Kingdom

> Michael Buro, University of Alberta, Edmonton, Canada

> Flavio Soares Correa da Silva, USP, Sao Paulo, Brazil

> Patrick Dickinson, Lincoln University, Lincoln, United Kingdom

> Abdennour El-Rhalibi, Liverpool John Moores University, Liverpool,

> United Kingdom

> Antonio J. Fernandez, Universidad de Malaga, Malaga, Spain

> Marek Grzes, University of York, York, United Kingdom

> Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland

> David King, University of Abertay, Dundee, United Kingdom

> Sandy Louchart. Herriot-Watt University, Edinburgh, United Kingdom

> Tshilidzi Marwala, University of Witwatersrand, Johannesburg, South-

> Africa

> David Moffat, Glasgow Caledonian University, Glasgow, United Kingdom

> Gregory Paull, The MOVES Institute, Naval Postgraduate School,

> Monterey, USA

> Oryal Tanir, Bell Canada, Montreal, Canada

> Christian Thurau, Universitaet Bielefeld, Bielefeld, Germany

> Miguel Tsai, Ling Tung University, Taichung, Taiwan

> Hans Vangheluwe, McGill University, Montreal, Canada

> Ian Watson, University of Auckland, Auckland, New Zealand

>

> Learning & Adaptation

> Christian Bauckage, University of Bonn, Sankt Augustin, Germany

> Christos Bouras, University of Patras, Patras, Greece

> Adriano Joaquim de Oliveira Cruz, Univ. Federal de Rio de Janeiro,

> Rio de Janeiro, Brazil

> Chris Darken, The MOVES Institute, Naval Postgraduate School,

> Monterey, USA

> Andrzej Dzielinski, Warsaw University of Technology, Warsaw, Poland

> Maja Pivec, FH JOANNEUM, University of Applied Sciences, Graz, Austria

> Tina Wilson, The Open University, Milton Keynes, United Kingdom

>

> Intelligent/Knowledgeable Agents

> Nick Hawes, University of Birmingham, United Kingdom

> Wenji Mao, Chinese Academy of Sciences, Beijing, China P.R.

> Marco Remondino, University of Turin, Turin, Italy

>

> Collaboration & Multi-agent Systems

> Victor Bassilious, University of Abertay, Dundee, United Kingdom

> Sophie Chabridon, Groupe des Ecoles de Telecommunications, Paris,

> France

>

> Opponent Modelling

> Pieter Spronck, University of Maastricht, Maastricht, The Netherlands

> Ingo Steinhauser, Binary Illusions, Braunschweig, Germany

> Andrew Ware, University of Glamorgan, Pontypridd, United Kingdom

>

> Peripheral

>

> Voice Interaction

>

> TBA

>

> Psychology, Affective Computing and Emotional Gaming

>

> Myriam Abramson, US Naval Research Laboratory, USA

> Gianna Cassidy, eMotion-Lab, Glasgow, UK

> David Farrell, eMotion-Lab, Glasgow, UK

> Eva Hudlicka, Psychometrix Associates, Blacksburg, USA

> Romana Khan, eMotion-Lab, Glasgow, UK

> Brian McDonald, eMotion-Lab, Glasgow, UK

> David Moffat, eMotion-Lab, Glasgow Caledonian University, UK

> Jon Sykes, eMotion-Lab, Glasgow Caledonian University, UK

> Thomas Welsh, eMotion-Lab, Glasgow, UK

>

> Artistic input to game and character design

>

> Anton Eliens, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands

> Olli Leino, IT-University of Copenhagen, Copenhagen, Denmark

> Sean Pickersgill, University of South Australia, Adelaide, Australia

> Richard Wages, Nomads Lab, Koln, Germany

>

> Storytelling and Natural Language Processing

>

> Jenny Brusk, Gotland University College, Gotland, Sweden

> Terry Harpold, University of Florida, Gainesville, USA

> Laurie Taylor, University of Florida, Gainesville, USA

> Ruck Thawonmas, Ritsumeikan University, Kusatsu, Shiga, Japan

> Clark Verbrugge, McGill University, Montreal, Canada

>

> Modelling of Virtual Worlds

>

> Rafael Bidarra, Delft University of Technology, Delft, The Netherlands

> Marc van Kreveld, Universiteit Utrecht, Utrecht, The Netherlands

>

> Online Gaming and Security Issues in Online Gaming

>

> Marco Furini, University of Modena and Reggio Emiliano, Modena, Italy

> Pal Halvorsen, University of Oslo, Oslo, Norway

> Fredrick Japhet Mtenzi, School of Computing, Dublin, Ireland

> Andreas Petlund, University of Oslo, Oslo, Norway

> Jouni Smed, University of Turku, Turku, Finland

> Knut-Helge Vik, University of Oslo, Oslo, Norway

>

> MMOG's

>

> Michael J. Katchabaw, The University of Western Ontario, London,

> Canada

> Jens Mueller-Iden, University of Munster, Munster, Germany

> Alice Leung, BBN Technologies, Cambridge, USA

> Shea Street, Tantrum Games

> Mike Zyda, USC Viterbi School of Engineering, Marina del Rey, USA

>

> Serious Gaming

>

> Games Analysis

> Clive Chandler, Staffordshire University, Stoke-on-Trent, United

> Kingdom

>

> Wargaming Aerospace Simulations, Board Games etc....

> Roberto Beauclair, Institute for Pure and Applied Maths., Rio de

> Janeiro, Brazil

> Richard Ferdig, University of Florida, Gainesville, USA

> Henry Lowood, Stanford University Libraries, Stanford, USA

> Tony Manninen, University of Oulu, Oulu, Finland

> Jaap van den Herik, Tilburg University, Tilburg, The Netherlands

>

> Games for training

> Michael J. Katchabaw, The University of Western Ontario, London,

> Canada

> Jens Mueller-Iden, Universitaet Muenster, Muenster, Germany

> Roger Smith, US Army, Orlando, USA

>

> Games Applications in Education, Government, Health, Corporate,

> First Responders and Science

> Russell Shilling, Office of Naval Research, Arlington VA, USA

>

> Games Interfaces - Playing outside the Box

>

> Games Console Design

> Chris Joslin, Carleton University, Ottawa, Canada

>

> Mobile Gaming

> Stefano Cacciaguera, University of Bologna, Bologna, Italy

> Sebastian Matyas, Otto-Friedrich-Universitaet Bamberg, Bamberg,

> Germany

>

> Perceptual User Interfaces for Games

> Tony Brooks, Aalborg University Esbjerg, Esbjerg, Norway

> Michael Haller, Upper Austria University of Applied Sciences,

> Hagenberg, Austria

> Kostas Karpouzis, Technical University of Athens, Athens, Greece

> Lachlan M. MacKinnon, University of Abertay, Dundee, United Kingdom

>

> Regards

> Philippe

>

> Philippe Geril Tel: +32.59.255.330

> EUROSIS -ETI Fax: +32.59.255339

> Greenbridge NV E-mail: philippe.geril at eurosis.org

> Wetenschapspark 1 E-mail: pgeril at yahoo.co.uk

> Plassendale 1 URL: http://www.eurosis.org

> B-8400 Ostend

> Belgium

>

>

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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard







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