[games_access] reminder: hardware for GDC
hinn at uiuc.edu
hinn at uiuc.edu
Thu Dec 15 18:36:46 EST 2005
Hi there -- I had down next Tuesday as the meeting date -- I
think that I must have marked down the wrong date since you
and Kevin were both online. This week is finals week so I've
been administering and grading those all week.
So, yes, I agree! :) Let's meet this next Tuesday -- I'll send
out the link to the world clock in a bit. I'm stuck in a
meeting that's run way over time.
More in a bit!
Michelle
---- Original message ----
>Date: Thu, 15 Dec 2005 22:57:48 +0100
>From: "Thomas Westin" <thomas at pininteractive.com>
>Subject: Re: [games_access] reminder: hardware for GDC
>To: "IGDA Games Accessibility SIG Mailing List"
<games_access at igda.org>
>
>All,
>
>I've inserted the list specified by Reid and added what I
need at our wiki
>page for the tutorial
>http://www.igda.org/wiki/index.php/GDC_2006_Tutorial
>
>So far that is all I've got as response for the call for
hardware needed for
>the tutorial day
>
>Also, this Tuesday only Kevin and I was online. I think we
need one meeting
>before the Christmas Holidays. How about Tuesday next week?
>
>Kind regards,
>Thomas
>
>9 years of development and education with Director 2D/3D
>Award at the Independent Games Festival: www.terraformers.nu
>http://www.pininteractive.com
>----- Original Message -----
>From: <hinn at uiuc.edu>
>To: "IGDA Games Accessibility SIG Mailing List"
<games_access at igda.org>
>Sent: Tuesday, December 06, 2005 8:17 PM
>Subject: Re: [games_access] reminder: hardware for GDC
>
>
>> Hi Reid,
>>
>> Yes, I'm working on the schedule revamp now. During the
>> lunch hour we'll have the "accessibility arcade" -- two of
>> my students are coming and will help out with the set up and
>> running of that. The plan right now is for them to help set
>> up a "mini arcade" for the roundtables so that people can
>> interact with a couple games while we talk about what makes
>> a game accessible.
>>
>> In addition we'll also have demos throughout the day --
>> the "put on a blindfold" and try to play this visually
>> intensive game things we discussed and my students can help
>> out with those demos -- they will basically be our "stage
>> hands" and make sure the tech stuff runs more smoothly.
>>
>> Michelle
>>
>> ---- Original message ----
>>>Date: Tue, 6 Dec 2005 13:46:07 -0500
>>>From: Reid Kimball <rkimball at gmail.com>
>>>Subject: Re: [games_access] reminder: hardware for GDC
>>>To: IGDA Games Accessibility SIG Mailing List
>> <games_access at igda.org>
>>>
>>>Seems like we need to come up with a plan of who is
>> presenting what
>>>and when during the day long tutorial session. Here's what
>> we have so
>>>far, but it seems incomplete:
>>>http://www.igda.org/wiki/index.php/GDC_2006_Tutorial
>>>
>>>I'll start with what I plan to do.
>>>
>>>1 projector connected to a laptop or computer that has a cd-
>> rom or USB
>>>2.0 connection. I'll present videos of games and show
>> images while I
>>>talk about the state of closed captioning in games, past,
>> present and
>>>future. This will be a standard lecture style presentation.
>>>
>>>For the interactive section (if there is one) I'd like a
>> machine that
>>>has one FPS game with captioning on and one with the same
>> game but
>>>without captioning. People should play the game without
>> captioning
>>>first and then play it with captioning. I'm not sure which
>> FPS game to
>>>use yet, there aren't too many choices I have for games
>> that have full
>>>closed captioning.
>>>
>>>-Reid
>>>
>>>
>>>On 12/6/05, Thomas Westin <thomas at pininteractive.com> wrote:
>>>>
>>>> Hi,
>>>>
>>>> To those of you attending GDC 2006 and the GA Tutorial Day
>>>>
>>>> I'd like to get a list of what hardware you need at the
>> tutorial day for
>>>> showing whatever you want to present there
>>>>
>>>> Please send me this list no later than Monday next week,
>> so I can compile it
>>>> until our next SIG meeting on Tuesday 13th.
>>>>
>>>> Thanks,
>>>> Thomas
>>>>
>>>> 9 years of development and education with Director 2D/3D
>>>> Award at the Independent Games Festival:
>> www.terraformers.nu
>>>> http://www.pininteractive.com
>>>> _______________________________________________
>>>> games_access mailing list
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>>>> http://seven.pairlist.net/mailman/listinfo/games_access
>>>>
>>>>
>>>>
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